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  1. #51
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Rowyne View Post
    I like the spirit of what you're saying. Contribution during combat and getting rid of this afk-powerleveling garbage. I hate powerleveling with a passion.

    However, the original system was very frustrating. Inconsistent SP gains, melee getting more than healers when both classes were equally doing their jobs, casters beating on things with their wands, unnecessarily drawing out fights. My husband and I were a PGL/CNJ duo, and after a night of doing the same leves, we'd have to go out and grind so I could catch up because his PGL always 'stole' all my SP. He'd switch to his GLD and take the hits while I finished off the monsters.

    The original system was totally jacked up and needed to change. And to be honest, it isn't to blame for the powerleveling epidemic we have now. That was facilitated by Yoshi-P who said he was fine with PLing, unfortunately. :/
    Thank you for a good post.
    (1)

  2. #52
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by syntaxlies View Post
    All they have to do to fix PL is make it so you cant drop party in combat, thats the way it used to be then they changed it. SE knows thats all they have to do and they dont do it, therefore they must not care that much.
    Well no, I like being able to kick and invite during battle.

    They just need to make it so that if the person who first attacks the mob is kicked from the party the claim defaults to that player, its really not hard to do.
    (0)

  3. #53
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by LittleBraver View Post
    You got what you put into it? Sometimes you wouldn't get anything. It isn't fair, it's RNG.
    that was the only thing that needed fixing, maybe i did't state it right in that post but yes, fixing that old system to work right for all would of been great. but all in all if not getting exp was cause u jumped into a group that was using numbers for high exp and didn't care what classes joined. in a correct party setup you would of got plenty, but yes it was broken and needed fixing. i always got exp on my mage long as wasn't more then 1 other healer but even then i just left and made my own or joined one that wasn't packed with healers fighting for cures. it just needed to be fixed. i wouldn't be suprised that hamlets or something in this game ends up being similar to campaign battles. and that is all this system was. campaign battles, everyone in campaign battles got different amount of exp, but in the end just fixing the problems would of been better then scrapping the entire thing and going back to regular grinds that ffxi and other mmos' have.


    and to add, pl'ing and easy drops are a simple way of not adding cash shops to a game. they give you everything to make you happy and keep playing for a long enough time to make lots of money off you. yeah you didn't pay 20bucks for a item in shop but your going to stay subed for a few months ...
    (0)
    Last edited by weeble; 03-17-2012 at 02:52 AM.

  4. #54
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by weeble View Post
    that was the only thing that needed fixing, maybe i did't state it right in that post but yes, fixing that old system to work right for all would of been great. but all in all if not getting exp was cause u jumped into a group that was using numbers for high exp and didn't care what classes joined. in a correct party setup you would of got plenty, but yes it was broken and needed fixing. i always got exp on my mage long as wasn't more then 1 other healer but even then i just left and made my own or joined one that wasn't packed with healers fighting for cures. it just needed to be fixed. i wouldn't be suprised that hamlets or something in this game ends up being similar to campaign battles. and that is all this system was. campaign battles, everyone in campaign battles got different amount of exp, but in the end just fixing the problems would of been better then scrapping the entire thing and going back to regular grinds that ffxi and other mmos' have.
    I'm happy I'm going to be playing with you soon , saronia has some pretty cool people in it.
    (0)

  5. #55
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    The need to make the exp system like xi's so outside help = no exp even if they was in pt.
    (2)

  6. #56
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    NO nononono NOOOO, i never want to see that idiotic system again, i had my share of parties as conjurer with a pugilist friend where he got 20 times the sp in the same time. this system is DEAD and i hope it will be shot as many times as necessary to stay that way.
    (3)

  7. #57
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    The skilling up system was utter shit. This is much better now. The rate has to be diminished, that's all. I, as healer, was able to skill up a lot all the time. My melee friends took forever trying to skill up. It was a nice premise, but really poorly executed.
    (1)

  8. #58
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    The old system sucked. It lead to no team work. It was like you were competing against your own party members, and sometimes you'd do stuff that wasn't optimal only to get more sp.
    (7)

  9. #59
    Player
    Sehro's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Xenoraxis Thunderham
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    wow i completely frogot about sp and exp lol,the dark days of ffxiv ....

    guys can i have a leve link party? Dunesfolk {do you have it} ?
    (0)

  10. #60
    Player
    Arcanum26's Avatar
    Join Date
    Apr 2011
    Posts
    76
    Character
    Ark Genesis
    World
    Jenova
    Main Class
    Paladin Lv 90
    The exp is great as is, not too slow not too fast.

    People are whinners geez.
    (1)

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