Hi everyone! I am disabled and this limits me to fairly easy jobs.
You know, like paladin. Dragoon is as difficult as I can play.
Gunblade looks interesting; but, I am concerned about its complexity.
So, how hard is the job to play?
Hi everyone! I am disabled and this limits me to fairly easy jobs.
You know, like paladin. Dragoon is as difficult as I can play.
Gunblade looks interesting; but, I am concerned about its complexity.
So, how hard is the job to play?
It's not that bad it might get worse the higher your level I don't know the extent of your disability but you need to reliably hit about 6 buttons during a fight or flight damage window
I honestly find gunbreaker easier to play than both dragoon and paladin so... I think you're good to try it. They start you off at 60 with relatively no skills for what it feels like until you hit 70 so, I think its pretty tame. It's as boring to play as DRK right now though at level 50 since you only have 1 combo and one spender for said combo.
Last edited by Valic; 08-03-2019 at 12:33 PM.
If you're interested in playing it, you should definitely try how it feels for you!The main difference between PLD and GNB to me is that the optimal GNB rotation is busier as you are often using two off cooldown abilities between your global cooldown abilities (when you're trying to optimise your DPS, which is not necessary for more casual content). Additionally, you'll have to keep track of your cartridges. Whether or not you'll find it difficult (or fun) depends on the person, so the best thing to do is to see for yourself!
GNB is extremely fast paced and fun. The rotation is fairly static (i.e. everything is set in stone as long as you have enough sks and keep mistakes to a minimum), but it will require quite a few keybinds to use well. It has a slightly higher skill floor than the other tank jobs, in my opinion. I would definitely place it below paladin in terms of ease of use.
Six buttons? I can do that. I was running a monk in ARR.
You're right. The only way for me to tell if a class is a good fit is for me to dive in. *glub* *glub*If you're interested in playing it, you should definitely try how it feels for you!The main difference between PLD and GNB to me is that the optimal GNB rotation is busier as you are often using two off cooldown abilities between your global cooldown abilities (when you're trying to optimise your DPS, which is not necessary for more casual content). Additionally, you'll have to keep track of your cartridges. Whether or not you'll find it difficult (or fun) depends on the person, so the best thing to do is to see for yourself!
Oh. I keybind a lot of things. It's much easier than cursor and click. Can you recommend how my bars should be set up?GNB is extremely fast paced and fun. The rotation is fairly static (i.e. everything is set in stone as long as you have enough sks and keep mistakes to a minimum), but it will require quite a few keybinds to use well. It has a slightly higher skill floor than the other tank jobs, in my opinion. I would definitely place it below paladin in terms of ease of use.
Last edited by Kacho_Nacho; 08-03-2019 at 02:51 PM.
The hardest thing is to bear new sound effects. I find it very easy to play, rotation is very obvious.
GNB has more different buttons in it's rotation than PLD, but if you can play DRG you dshould still be fine, in fact if the number of buttons on DRg is not a problem i don't think it's going to be a problem on any class really^^. The othe rthing shich might be a problem is that GNB double weaves a lot, while DRG and PLD don't really double weave that much ( DRG has a huge chunk during the opener but that's it), so if you have problems with that you might have problems with GNB.
GNB is an easy-mode version of PLD which gives you more dps for less effort. PLD is more versatile overall though.
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