Quote Originally Posted by Brightamethyst View Post
This. Orbonne can easily take twice as long as LotA. That would be fine if it gave twice as much exp or twice as many tomes, but it doesn't. What's the incentive to risk a 45 minute Orbonne or Dun Scaith when you could do a 20 minute CT for the same reward?
Sounds like the best idea is to remove the reward for both. Makes them equal. Means the only players who want to do the content, are doing the content.

No more cheesing the roulette, no more arguing about xp spent. No more chances of getting stuck in content you don't want to do. Its a win-win solution. Remove Alliance and MSQ roulette. Newbies that get stuck on those respective questlines can use PF and get friends, or FCs to help. Or buy the runs. I mean I'm not in a FC and I get about a dozen invites a day. Newbies likely get the same thing. They can make having the FC run them through these dungeons as condition to joining them. I mean judging by the volume of invites I get, they need people enough to warrant doing that.

But yeah, that solves every issue brought up:

No ilvl scaling shenanigans.
No Orbonne Monastery 45+ minute runs.
No Freeloaders pitching for LotA.
No Waiting in cutscenes
No Dragging newbies through packs of mobs.

While the only downside is newbies have to make friends to progress in a few quests. I don't see the bad part about that.

Roulette has to go. Lets make it happen.