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  1. #11
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Adrestia View Post
    Survivability is also heavily dictated by cooldown management. If a fight (say a dungeon pull where you’re always taking a lot of damage rather than a raid boss where it’s discrete spikes) takes 20 seconds longer because of poor DPS, that 20 seconds runs the risk of being after you’ve run out of cooldowns. If you’re down 20 or 30% mitigation because of that, your healer is definitely going to notice. It’s better to just put the mobs down quickly before your resources are exhausted.
    A Tank with Tenacity melds don't even need cooldowns.

    Take for example Titan on Eden Normal floor 4. He has a nasty Tankbuster that gives a debuff. Did it 5 times today. His Tankbuster did about 10k dmg on me, sometimes zero, all i used was Sheltron and Rampart/Sentinel. Then on one of the rounds, we had a Warrior with Direct Hit Melds on and he just instapulled, so i just supported him. Even with Intervention, his HP still dropped down to 20k. Oh here's the funny part, i voked it since he looks like he's struggling and 1 of the healers died. And he vokes Titan back to him. He died the next Tankbuster lol. Sounds like someone saw the forums and decided to put Direct Hit for his melds lol.

    People keep pushing Direct Hit for Tanks when it clearly only makes sense to use it for Clearing DPS checks on Raids. People with Direct Hit Melds are just trying to justify their melds saying its BiS for everything when it's clearly not.
    (0)
    Last edited by RareItems; 08-03-2019 at 03:41 PM.