Quote Originally Posted by RareItems View Post
WHY Would anyone melding Tenacity waste a useless stat like Direct Hit on thier gear. It's either you meld Direct Hit then everything else or Tenacity then everything else. Are the Elite raiders of FFXIV really these dense?

And why would you not include the base Tenacity stats on your calculations? Direct Hit literally has a base of 380 for every tank.

There's are only 18 melding slots for the highest non-crafted gear. Even if you meld Direct hit on every slot you would only get 1460 Direct Hit which results in 24% chance to deal an extra 6% more damage.

24% chance to deal an extra 6% more damage. How does that even make any sense? I have no idea. Guess you have to be a Raiding sheep to understand lol.

Go ahead, keep melding Direct Hit on your gear, it keeps Tenacity materia prices down for smart ppl to buy lol.
You’ve got it backwards. Direct hit has linear returns where point for point at low values it is as strong as point for point at high values. The mistake would be melding crit, which has geometric returns that start weaker than direct hit but compound to higher values once you have enough. At currently available item levels, if you’re shoving tenacity everywhere that you can, crit is the stat that would be proportionally weaker.