Quote Originally Posted by Taika View Post
It won't change anything about how the healers are healing in any content.
This.

You take a 100,000 hit and it is reduced by 97,500 damage. You're still getting hit by the same healing spell. Still one GCD. No change in whether its there or not.

But if you do 1% more damage across all the damage you do. That's a bigger boon. You hit more often then the boss hits you. Every hit you take is a heal the healer needs to do. Tenacity doesn't change that. But if you need to hit the boss 300 times in a fight. 1% damage is going to make that 291 hits. Or first hit plus 8 GCDs. Saving at least 20 seconds for every 300 hits you need to kill the boss.

Anyone got parse data on how many hits a tank does on one of these bosses? For a 12-15 minute fight at a 2.5s GCD, 300 seems to be a good round number accounting for dodging or what not.