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  1. #1
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    609
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Raven2014 View Post
    I'm sorry but ... I think you're the only one thinking like that? 19/20 times when people talk about meld/optimization/BiS it IS about end game content. If I wasn't reserve that 1/20 slot for your specifically I would have said 20/20 tbh. You had stated you don't do end game content, and you also said your "experiment" only came from expert roulette, and also more than one person already politely pointed out the context here is within the end game.

    tbh, speaking as a healer, for dungeon run as long as you are not undergeared, like 2+ level behind the dungeon (story/lvling) or 2+ patch cycle behind (for expert) I don't think anyone really care about what you meld. Put all +CP or +GP on your dungeon gears and I don't think most people will notice the difference.
    Raids = Direct Hit to meet DPS Checks.

    Casual Content = Tenacity/SKS/Crit/DET.

    Nobody cares what melds you put on your gear on Casual Content. I have 2 sets of ilvl450, one with Tenacity/SKS/Crit and one with just Direct Hit, there is no difference in the clear speed.
    (0)

  2. #2
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by RareItems View Post
    Raids = Direct Hit to meet DPS Checks.

    Casual Content = Tenacity/SKS/Crit/DET.

    Nobody cares what melds you put on your gear on Casual Content. I have 2 sets of ilvl450, one with Tenacity/SKS/Crit and one with just Direct Hit, there is no difference in the clear speed.
    Everything about this post is just screaming that you have no idea what you're talking about. DH isn't some magical "meet DPS check" stat. It's actually a lower damage contributor than regular crit. And one person altering melds in some unoptimal and bizarre way isn't going to have any impact on clear speed at all, no. Having a set of gear with only DH melds would be worse than if you melded crit/DH together to proper breakpoints.
    (5)

  3. #3
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by RareItems View Post
    Raids = Direct Hit to meet DPS Checks.

    Casual Content = Tenacity/SKS/Crit/DET.

    Nobody cares what melds you put on your gear on Casual Content. I have 2 sets of ilvl450, one with Tenacity/SKS/Crit and one with just Direct Hit, there is no difference in the clear speed.
    First, uhm why would you quote me to basically just repeat what I just said?

    Second, as other had politely pointed out, you shouldn't really talk about Raid content as if you know the in and out of it while the fact of the matter is you don't even set foot in it. Well, I guess you can, but your argument really has no basic even if we don't account that most of the things you said so far are just ... factually wrong. If I have to be specific, your knowledge demonstration on raid stat is very meme and stereotype like, the kind that someone who only know through second hand experience or paper instead of actual first hand application.

    There are actually solid mathematical formula behind each stats: there are linear, exponential, breakpoint that change from class to class and also base on the gears available. That's why it's an actual dynamic combination between stat to get the best mileage. Even eventually when the gears are strong enough that CRIT (not DH) eventually become king, we still have to account for diminishing in return point, and if other stat can give more bang for the buck as well as compensating for #of GCD within burst window. It's far more involved then just a "goto" stat like you seem to believe.
    (2)
    Last edited by Raven2014; 08-06-2019 at 04:01 PM.

  4. #4
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    If you are not saving me actual healing GCDs (as opposed to theoretical GCD savings from cumulative tenacity mitigated hits) then you may as well have just filled your gear with Perception for all the good it does for me as your healer.

    Damage in this game is spiky.
    Regens and embraces are pretty much always rolling so incidental damage from AAs are pretty much covered until the next big hit comes along and demands attention regardless of how much you're Tenacity mitigating them.
    I am going to heal you for 45-50k regardless of if you take 46k damage or 40k damage (because that's how much non-crit Cure II/Solace + Tetra will heal you for).
    It will take the same number of GCDs to heal you to a safe place after a 100k hit as it will to heal after a 90k hit.

    One of my former static tanks used to maximize tenacity. I didn't notice any difference between when he did and when he didn't.

    I personally think all substats are pure garbage because the gains on them are so small, but I'd still recommend you Meld DHit, Crit or Det (and Spd if you're trying to hit a breakpoint) if you're trying to optimise, because pushing phases and clearing faster are more important than taking a little bit less damage. Any of them are "better" than Tenacity as far as I'm concerned. Hell, meld Tenacity if that's what you really want, it really doesn't make an iota of difference to me. But acting like you're helping me or any other healer by doing so is patent nonsense. You'd help me more by rotating your cooldowns properly (and bothering to use Arm's Length as a cooldown during trash pulls) because most tanks don't.
    (9)
    Last edited by IttyBitty; 08-05-2019 at 11:39 PM.

  5. #5
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by IttyBitty View Post
    snips
    Pretty much this? Mitigation only matters if it can save a GCD or stop a 1 shot broadly speaking. As pointed out, there isnt gonna be a whole GCD saved between a few k difference (unless were talking LD). Beyond that, stats like Tenacity are decent prog stats if your tank is squishier than they should be, but they are by no means optimal or a go to stat currently. That mitigation you get from Tenacity wont really 'show up' unless you take a hit or hits that wouldve otherwise killed you. And if thats the case, then things are already looking pretty iffy.

    Rather, its better to clear faster and manage cooldowns better. More bang for your buck to use Ramp or Shadow Wall correctly then spend money getting tenacity and stalling out the fight. It's not a bad stat, its just no where near as optimal as other stats in content that has enrages and dps checks.
    (3)

  6. #6
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    As a general rule, once you've geared your tank enough to survive, any further contributions toward survival are a waste. DPS, however, you can never have too much. So, gear enough to stay alive through whatever the boss throws at you (assuming competent healers), and put the rest into DPS.
    (0)

  7. #7
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 91
    Wiping on Enrages savage raids, learned me to go all the way to DPS stats :3
    (0)

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