Not really? I mean, it's an increase of two buttons in AoE, when we already lost 6 role actions and Tether, and merged Impact and the Verfinishers into other skills, so "hotbar efficiency" isn't a remote concern.
Further, part of the problem with your suggestion is that we would be continuously proccing Fire and Stone which we wouldn't be able to use in AoE since we would always be using Impact in its place.
(And that's before you get into numeric inefficiencies like the 25% longer cast time interfering with slide-cast timing, or further loss in Mana generation.)
And honestly, it would just make the rotation more boring? Not quite "spam Scatter for most of the dungeon" boring but 1:1 substitution of the single-target rotation with even fewer buttons.



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