That dismissive wave that Emet-Selch does when he's walking away from the WoL. /dismiss
That dismissive wave that Emet-Selch does when he's walking away from the WoL. /dismiss
Fortnite default dance.
I'm serious.
New idea - /Shoo, as an opposite to /Beckon, and for every time another player doesn't get you don't want them near (looking at everyone who runs up to me when I get a red marker >.>)
Fortnite crossover event. Garlamaid has invaded fortnite land intent on stealing the pinatas. Unlock pickaxe weapon for war and default skin costume. Default dance is also unlocked. Battlebus alliance mount. Your character also screams fortnite.
I would like emotes for when we are sitting, or even emotes that are specific to sitting and are consistent such as eating, reading, writing, daydreaming, cloud/star counting, etc.
Other ones I have been thinking about lately, especially for SAM is an examineweapon. I always liked it when a samurai/blacksmith would take a katana, unsheathe it slightly to examine the quality of the metal and craftsmanship, and then return it with just a simple nod. I really do like job specific emotes and wish there were more of them. We kind of have them in variations of certain emotes depending on the job.
Basically, just more emotes to bring our characters more and more to life.
I would love an emote that was a polite way of saying "no."
I RP as a silent player using only emotes and I've run into this issue where the only emotes I have very abruptly or aggressively say no or I just have to use custom text.
I like how they did this with greetings. I hate female roe /wave because I look like a madwoman flailing from a distance. A simple head shake would be nice. And our stoic nod that isn't on the emote list for some reason.
Would you not be sneezing quite often as you are Miqo'te yourself? XD
Also... /moshpit
Edit -
I mean, why not?
/cornholio
/ventura
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Last edited by Bryan_Weary1; 09-10-2019 at 12:55 AM. Reason: Couple additions
Honestly, I'd just like a lot of the English emotes to get a 2nd look by the localization team. I feel like a few of them don't have text that matches the slash command given to them, and sometimes I find myself stumbling over trying to remember what the commands are because the commands don't necessarily line up with what you get out of the emote.
Examples:
- /thumbsup says "You agree wholeheartedly" -- Why not just "You give a thumbs-up" because we already have /nod for agreeing with people.
- /upset says "You look disgusted" -- Just, what? Why? This doesn't make sense. Should just say "You look upset."
- /huh says "you fail to understand John Doe." -- That seems like a word salad; why not just say "You look confusedly at John Doe"
- /deny says "You disagree vehemently" -- In this case I think the description works well but the command should be /disagree
- /angry says "You are frustrated with John Doe." -- Frustration and anger are two different emotions, this should be "You are angry with John Doe."
- /doubt says "You question John Doe." -- The animation looks more like we're accusing John Doe of something, though, and makes this a very strange emote. It should probably say "You doubt John Doe's motives."
There's a whole lot more examples, but I don't wanna turn this into a wall of text.
What I'd also like to be able to do is give an emote animation a custom description.
For instance, typing /laugh thinks John Doe is silly. would play the laughing emote animation, but the text description would say "Olivia Steelheart thinks John Doe is silly."
Besides that, I'd like to see some of the Viera emotes get reworked. A few of them feel very low-effort, such as /rally, /psych, and particularly /joy. Every time I complete a dungeon, and watch my Viera do her lame, scripted, /joy emote (which just makes her tilt her head to the side and open her mouth wide like she's slipping into a coma) it just makes me irritated.
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