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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50

    Healers can't outdamage competent tanks

    Had a feeling this was true - or more than a feeling, since we could inspect the logs of their absurd padding - but now we have the numbers to back it up.



    Essentially, without extreme padding, no healer... not even white mage... will be outdamaging a competent tank.
    (3)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Had a feeling this was true - or more than a feeling, since we could inspect the logs of their absurd padding - but now we have the numbers to back it up.



    Essentially, without extreme padding, no healer... not even white mage... will be outdamaging a competent tank.
    Should they?
    (5)

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kabooa View Post
    Should they?
    I don't have a horse in that race, I just thought it was worth a mention with all the "OMG WHM doing more damage than tanks!" that was going around.
    (8)

  4. #4
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    In other news, the sky is blue.

    Seriously, guys. It was obvious from the beginning that once the real stuff hits, healing requirements go up and the padding goes to the targets that actually matter (read, DPS), healers just won't be able to outdamage tanks anymore. Anyone who believed otherwise deluded themselves.
    (3)

  5. #5
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Bit premature, don't you think?

    Healer optimization depends on the entire party, tank optimization is predominantly individual. Top WHM is 200 DPS behind bottom tank. Which do you think gets a bigger increase once the entire party is BIS?

    It's closer than it's ever been or could ever be in Stormblood. Besides, you don't need WHM to outdamage tanks to realise that healer damage has reached ridiculous levels. The difference between WHM and tanks nowdays is comparable to the difference between two tanks in Stormblood.

    We'll see how well this ages in a few weeks.
    (6)

  6. #6
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    Quote Originally Posted by Risvertasashi View Post
    Essentially, without extreme padding, no healer... not even white mage... will be outdamaging a competent tank.
    Whether you were intentionally trying to mislead people or not, this is just untrue. A white mage doesn't need padding to out damage a tank. All they need for the healing requirement to be low enough so that they do not have to gcd heal - something that isn't exactly a rare occurrence in shadowbringers. See here.

    https://www.fflogs.com/zone/rankings...spec=WhiteMage
    https://www.fflogs.com/zone/rankings...ps&class=Tanks

    If you think this is because of padding, it isn't. Note that the list is sorted by raid dps and not personal dps. A white mage purely doing their dps rotation properly without having to gcd heal will do more damage than even the best of tanks. I don't see how this can be disputed at all.
    (6)

  7. #7
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    This was already obvious, Titania and Innocence had like 0 healing requirements.
    Not gonna lie, I kinda wish it was possible for a WHM to do tank level dmg, but this is fine. Healers are a lot closer in raid contribution.

    Now we wait till SE keeps buffing AST and SCH only until everything is ruined.
    (2)

  8. #8
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    This was already obvious, Titania and Innocence had like 0 healing requirements.
    Not gonna lie, I kinda wish it was possible for a WHM to do tank level dmg, but this is fine. Healers are a lot closer in raid contribution.

    Now we wait till SE keeps buffing AST and SCH only until everything is ruined.
    Boo hoo SE tried balancing so my class is ruined. Make up your mind, do you want a consistent performance from all healers or another balance rollercoaster?
    (9)

  9. #9
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Bit early for this don't you think?

    I hardly think the top tier healers have everything planned out optimally yet just 3 days after release you would need to give it a fair bit of time,yes i am moving the goalpost it needed to be moved to get more accurate data when both tanks and healers can play optimally not just tanks.
    (0)
    Guy butt is best butt <3

  10. #10
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by DawnSolaria View Post
    Boo hoo SE tried balancing so my class is ruined. Make up your mind, do you want a consistent performance from all healers or another balance rollercoaster?
    I want healers to be both fun and relatively close in terms of balance. I'll take the former if I only have to choose one; I dealt with my RDM main in FF11 being undesirable post 99-era for a LONG time because the kit and playloop was still fun even if it was objectively worse at all-rounding than BLU and worse at CC and debuffs than GEO.

    And I don't trust Square Enix to provide me with EITHER fun or balance based on prior pattern, unless it involves achieving balance by sucking out most of the fun.

    Give me more improvements for every healer (preferably new moves, not "unga bunga, muh potency"), and if that powercreeps all the healers, improve all the tanks too. And if that powercreeps on the DPS, improve them too. The only sector I want to see nerfs in on healers is actually on their HEALING, because healing being too strong for the content is the root of why we focus so heavily on what else the job brings.
    (5)
    Last edited by Gaethan_Tessula; 08-03-2019 at 05:17 AM.

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