SCH is pretty good, and I second HW/SB Goldsmith too.
Minority opinion apparently, but personally I thought the 30-50 DRK story was terrible. Just, ugh...
SCH is pretty good, and I second HW/SB Goldsmith too.
Minority opinion apparently, but personally I thought the 30-50 DRK story was terrible. Just, ugh...


DRK by a wide margin. I haven't done all the job storylines yet but DRK is just filled to the brim with character development for the Warrior of Light. Despite being a silent protagonist, the WoL finally gets to ask some existential questions about herself.
Spoiler:
![]()
SCH is my favorite by far![]()
In darkness, in cold, in the midst of winter where nothing walks the world but death and fear let the brave rejoice: I call the light.
Out of darkness, light. Ouf of silence, song. Ouf of the sun´s death, the birth of each year. Out of cold, fire. Out of death, life. Out of fear, courage to see the day. (Elizabeth Moon - The Deed of Paksenarrion)


I can't really say that I have a favorite as none of them were really all that special, at least IMO.
Yes, there are some gems in there (DRK 30-50 is good, SCH was fine from 30-60, etc) but there wasn't really any one that I was particularly fond of from a story perspective more than the others. The Healer role quests in the Crystarium were my favorite if I'm being perfectly honestly with myself but of actual class quests, I'm gonna go with Ninja. The HW segment is completely forgettable but the parts with the arrogant ninja were pretty memorable and he was a nicely fleshed out character that I enjoyed him as an antagonistic entity for the ninja quests that involved him.

For me it is the Paladin Quests...
Hear me out...
The first arc, through A Realm Reborn is about redemption of a Knight's reputation. The greatest Knight, rumored fallen, chooses the PC to carry their soulstone.
The current head of the Paladins feels betrayed by his former mentor. He is all but consumed by it. So blinded is he, that the mere insinuation that the PC was working with the so-called fallen Knight that he betrays you. Which is a betrayal of a knight that he mentored.
His dishonor is cleared by the voice of his mentor returned and the true corruption within the order expunged
It is a classic redemption arc.
------
The Heavensward's arc is about empowering a new Knight. He, and you, seek out a thought dead knight's gear. Finding clues as you do, to recover a sword.
It is revealed though, that it was but a test. In a legitimate twist the character this was all about, a young Paladin isn'tthe chosen one, but he is no less a Knight. While the PC relinquishes the blade, thought rightly chosen by it, because as a true Paladin they seek not power.
Sadly this is as far as I've gotten.



I enjoyed a lot of the class quest lines more than the job ones. My favorite ones are rogue and lancer. They are great stories!
As far as job quests, my favorite so far has been the black mage story. I'm still at the early stages but it's been an interesting series of quests.


ARR-only experience: I'm quite fond of Conjurer's storyline. DRG's storyline and SAM's starting quest was also quite neat. I've heard (hopefully correclty xD) that DRG's story antagonist reappears in the MSQ later on, so I'm looking forward to it as he wasn't of the "evil just for the sake of it" type.
DRK hands down, followed by SAM and maybe SCH. You can tell some jobs have an actually well planned story while others struggle to even come up with something every expansion (like a certain tank and healer jobs I won't mention). I'm guessing that's probably why now we got role quests instead.



DRK is my favorite one, for a bunch of reasons already listed up there. I remember it taking me by surprise the first time around (30-50), cause I never expected the warrior of light to get... you know, characterization of some kind.
That said, the WHM quest in 5.0 pulled at my nostalgia strings with its simple "where are they now?" story. The job quest itself was plain and absolutely nothing to write home about, but I started as a conjurer back in 2.0 and doing that WHM quest felt like going back home after years of being away. It's funny, cause I'd gone back to South Shroud several times before in the past few years (mostly to enter Palace of the Dead or take pictures in the forest) but I never really felt like I returned... until the latest quest. I feel like I gained a renewed appreciation for traveling these old roads on foot, or mount, rather. Flight is a great convenience to have, but conveniences have rarely ever led to memorable moments for me.
Standing there, next to Raya-o and those detestable moogles, I remembered the simpler times when the game felt fresh to me. I still very much enjoy FFXIV, but that spirit of "newness" can't be recaptured.
![]()


I honestly really enjoyed the samurai questline, even though it's kind of cliche I really like Musosai and the idea of carrying on his legacy as his last student, and honestly the ending of the 60 questline where he was buried at the Silver Bazaar felt very touching for me.
Plus the 80 quest where you see Momozigo retelling his story felt like you were really a part of preserving his legacy.
Watching forum drama be like
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





