Quote Originally Posted by TaiyouSeishin View Post
It depends on what you mean by in line. The thing i hate about rdps being seen now is that that is what people want to balance around. Which is a problem, because people see it like its still personal dps with "nin is fine they are supposed to do less dps because of utility"
The idea before was that jobs with more damage utility should do less personal damage while jobs without damage utility should do more personal damage. This has been the justification used for black mage and samurai for the past two years. Even in Heavensward you would use dragoon, bard, and ninja, all of whom had lower personal damage than monks and black mages, but you used them because the combined utility meant better overall damage.

So to me, a job like dancer should bring as much DPS to a raid as a job like black mage. Low personal damage, but its buffs should add enough to a raid to make it on par with a black mage, and this should exist across the roles, not just within the vaccuum of only comparing ranged to ranged, melee to melee, etc

This is what I say that the other melee jobs, and black mage are over turned. They have too much damage when you look at personal plus raid DPS when compared to every other DPS job in the game.