Here is the thing.
DPS check right now is straight forward, you dont hit it you fail and you start again.
How about if instead of failing a dps check you still get your reward, however if you manage to get the dps check you will be eligible to claim another reward for the week, making it two for people with good performance and one for casuals.
The moment of the dps check, the big bang however should still deal a significant amount of damage, about 95% of the HP (calculated by dealing flat damage, so we will be able to mitigate it) of everyone that still will be a punishment but if the team survives it and defeat the boss they will get rewarded.
If they wont kill the boss in the next few minutes then there will be a final check where everybody dies, so really bad team will still lose and mediocore ones will be able to progress.
That way we could make highest ilvl gear more accessible to everyone, veterans still happy and probably less toxicity around the hardest content of the game.
