No. Not a good idea, even in theory or execution.

In theory, your surmise that savage/ex content will be more accessible becaus even though some people might not pass the dps check, they'd be able to clear the raid. Nvm that dps checks are twofold in those type of content:

-The clear before you hit enrage (covert dps check)
-The actual dps check (overt)

Chances are a party that can't even clear a dps check will not even be able to clear the raid itself. Furthermore, not all fights are based around it. Some fights are actually more mechanic intensive, which is what most people who don't like to do savage/ex want to avoid.

And what about the actual execution of such an idea? Toxic levels are not gonna lower. They will rise. It's one thing to fail the current checks. It's another when the higher rewards are contingent on not failing it. I'm not gonna bother explaining the obvious ramifications about that. Let's delve into something else here.

The content was created for those who don't mind putting in the work and time to clear. This idea essentially kills this and opens a can of worm because it sets a precedence for closing the gap between those who live for challenging content and those who don't care for it. What's next, free pass for heal checks? Maybe a free all party resurrection? Or maybe tank checks are just straight up gone and they can blue dps without worry.


Here's a better idea: leave the 5% content to the 5percenters alone. The players that can't fathom that in a mmorpg, not all content rewards will be served up on a platter for them need to deal with it.