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  1. #11
    Player
    Llethander's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Llethander Drae
    World
    Goblin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kyni View Post
    In case of clemency you really wont like my answer. Clemency is borderline broken and overpowered. Being able to throw out a heal, that is on par if not stronger than a lot of Healer spells and that heals you for a non trivial portion of the amount healed too, without it having a cooldown attached to it is very strong in progression. It's comparable, although it is notable less useful, to RDM ability to instant ress and I think you know how that works out balance wise for those. Yes it's not very useful in speed kill scenarios, but not everything is about those. Besides even then, if you have a WHM who can use one more glare instead of having to use cure 2, it's a very small rdps gain. The last thing is arguable a bit problematic in and off itself.
    Whoa, now. You seem to be undervaluing the glaring drawbacks to Clemency that balance the high potency and lack of cooldown: it has a cast time (unless buffed with Requiescat), it's a GCD ability, it breaks combos, and it eats a resource needed for half of our damage rotation.

    If we stop to use Clemency we are tanking our damage output due to the time period that we can't use damaging abilities (GCD and/or cast time) paired with the inability to use Holy Spirit (single target), Holy Circle (AoE), and/or Confiteor due to having used our MP.
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    Last edited by Llethander; 08-04-2019 at 06:52 PM.