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  1. #891
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    welp someone's comment got deleted and so my comment was moved to the previous page. I thought mine had been deleted for a moment till I scrolled which wouldn't have surprised me

    https://forum.square-enix.com/ffxiv/...tions%21/page8
    (2)

  2. #892
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    978
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Recon1o6 View Post
    welp someone's comment got deleted and so my comment was moved to the previous page. I thought mine had been deleted for a moment till I scrolled which wouldn't have surprised me

    https://forum.square-enix.com/ffxiv/...tions%21/page8
    Where can I get in on the betting pool that they ignore us yet again?
    (2)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #893
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by ASkellington View Post
    Where can I get in on the betting pool that they ignore us yet again?
    Is it sad that I feel like even if they actually bring it up, it'll just be handwaved with a "We created Sage for higher level players who want to focus more on DPS, please go try it out!" and then they'll move onto and ignore every other part of the question.
    (7)

  4. #894
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    978
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Nizzi View Post
    Is it sad that I feel like even if they actually bring it up, it'll just be handwaved with a "We created Sage for higher level players who want to focus more on DPS, please go try it out!" and then they'll move onto and ignore every other part of the question.
    To which I will tell them to their face: SGE is a clone of SCH and Noct AST and there is no difficulty in the job. AST actually has more difficulty and that's only because its a high APM job with its card system being so clunky with 4 separate button presses instead of just 2.

    SGE could have been a more difficult healer if it was still barrier focused but if you wanted to burst heal you had to use dps to do so, but the only dps to heal button we have is Kardia. We don't have an Assize or 5, where we press abilities and it heals the party/tank while also doing damage. Just a "buff" we put on the tank so any and all damage we do is the equivillant of embrace.

    Is it fun? To me no. SGE is just a less frustrating to understand SCH.
    (3)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  5. #895
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Silver-Strider View Post
    I'd take a slower queue if it meant getting some of the fun back any day of the week. Give my WHM back their Stoneskins, Protect, and Aero 3. Give SCH back Selene, Virus, Eye for an Eye, Miasmas and Shadowflare. Give AST back it's old card mechanics and Disable.

    Let us have our fun back.
    Can WHM go back to conjuror? I liked the idea of a druid/nature caster, then it all turned into vague white fuzzy crap.
    (7)

  6. #896
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I'd like to hear their design mindset behind why Thin Air actually needed nerfing while Astrodyne needed to give extra mana. Why they believe Cure III is too good and deserved only 50 potency and no extra range from the trait. Why Star needed to be 30y but no other healer ground target ability. Why they feel Lilies only deserve 2 heals while Adders/Aetherflow get 4 each and what advantages they feel lilies have over them. Why the team believes Piety is a fun stat and doesn't deserve any added damage. Why they felt extra filler buttons on AST was a good step forward. Why they felt charges on Assize would impact WHM gameplay negatively. What advantages they feel Tetra has over Essential Dignity. Why they felt WHM only getting mp recovery tools after 50 is balanced. Why Dissipate should cancel Place and Seraph should lock out Blessing and Union. What purpose they feel Undraw serves. Whether they believe Cure I is an endgame spell and the mindset behind keeping Freecure instead of upgrading Cure I to II and lowering its cost to 700...

    And so on. You get the idea. I'd like the developers to have an interview where someone can compile every one of those baffling questions regarding how they design healers, sit down with them, have every one answered and actually hear how their thought process on those things works.
    (14)

  7. #897
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    I quit near the end of Stormblood and didn't even pull WHM out for Shadowbringers. From what I'm seeing, there's no reason for me to actually try playing the role again.
    (3)

  8. #898
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    This is how I'd clean it up. Lets crowd source this thing so we can get the best question we can get:

    Healers are feeling increasingly irrelevant and boring due to the lack of damage to heal and lack of damage options to use, and this has gotten worse in Endwalker.

    Incoming damage does not match the strength of healing power output and the lack of anything to do except press glare/broil/malefic/dosis makes them very boring to play.

    Question: Are there any plans to increase the amount of healing required in all content?
    • Asphodelos First Circle (Normal) have been solo cleared by Warrior, Paladin and Gunbreaker
    • Aspholedelos First Circle (Savage) has also been cleared with a team of 8 warriors, without a healer
    • Both current Extreme trials have been cleared without healers.
    • Dungeons are increasingly being farmed for tomestones or loot by 1 tank and 3 dps.
    • Eden's Gate Sepulture (Savage) was cleared without healers when it was current content.
    • Delubrum Reginae was beaten solo, without a healer
    • The Ultimate Coil of Bahamut was cleared with 8 tanks and no healers. The hardest content in the game was completed without healers.

    Notes:

    Fixed the first sentence

    Removed the damage question from the second. This was answered in the pre-endwalker live letter. They are committed to a simplified healing model, they have refused to go back to the ARR / Heavensward model

    General cleanup.
    (8)
    Last edited by Deceptus; 02-01-2022 at 11:04 AM.

  9. #899
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MerlinCross View Post
    I quit near the end of Stormblood and didn't even pull WHM out for Shadowbringers. From what I'm seeing, there's no reason for me to actually try playing the role again.
    I mean if you are a masochist you should go for it. If you lvl all healer before whm you actually feel like you lose brain capacity because it’s so mind numbingly boring in comparison to all the other healer jobs. You miss so many tools as ogcds that the other healer have on like 30-60 second cd and then whm has these on like 90 seconds or 180 seconds.
    (0)

  10. #900
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    No but I've considered it.

    Not because the job itself sucks but because of the absurd range of opinions on how to play your job. Sometimes you'll get a dungeon and trial and get 3-7 comms as a healer and then 5 minutes later in the next dungeon you get a tank who refuses to keep pull. After that you get to wash it all down with a nier raid where a DPS tries to chew you out for using rescue on them when they already have 5 vuln stacks and were about to be crushed under a giant sawblade.
    (1)

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