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  1. #1
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    I'm quite optimistic, but when you compare to the video demonstration with Dancer (how it was longer with many skills showed) two years ago, yes it's a bit disappointing.
    (6)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,706
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ceasaria View Post
    I'm quite optimistic, but when you compare to the video demonstration with Dancer (how it was longer with many skills showed) two years ago, yes it's a bit disappointing.
    Dancer's teaser is 45 seconds whereas Sage's is 51 seconds. Dancer revealed Cascade, Fountain, Reverse Cascade, Fountainfall, and the initial use of Standard Step (as in not the dances nor the finisher). In other words, we only got their most basic of tools revealed. Sage revealed what is seemingly a Cure, Adloquium, Glare, and Gravity equivalent--which are some of the most basic and standard healing tools.

    My point is just that I don't think there's any reason to look at this teaser as if it's any indication of what Sage will play like, much like how the Dancer reveal tells you nothing about how the Dancer plays. Now, I'm not saying there's no reason to be worried about healing for 6.0. I abandoned healing in 5.0, but Sage has piqued my interest, and I'm cautiously optimistic (emphasis on 'cautiously').
    (2)

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Come 6.0 I'm just going to pull up my scholar and look at if they stuck to the tired old 1 dot 1 nuke philosophy.

    If they did, then I think I'm just going to pick a tank or dps to play for the expansion instead and ignore sage
    (1)

  4. #4
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I didn't see anything too exciting with Sage, XIV sage doesn't even look like. Sage, it should have been named something else. Anyways, I feel you and I don't have hopes for the new healer, as you said, " 1 single target damage spell, 1 aoe damage spell and maybe a DoT + the usual healer kit."

    Bye XIV
    (1)

  5. #5
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    Dancer's teaser is 45 seconds whereas Sage's is 51 seconds. Dancer revealed Cascade, Fountain, Reverse Cascade, Fountainfall, and the initial use of Standard Step (as in not the dances nor the finisher). In other words, we only got their most basic of tools revealed. Sage revealed what is seemingly a Cure, Adloquium, Glare, and Gravity equivalent--which are some of the most basic and standard healing tools.

    My point is just that I don't think there's any reason to look at this teaser as if it's any indication of what Sage will play like, much like how the Dancer reveal tells you nothing about how the Dancer plays. Now, I'm not saying there's no reason to be worried about healing for 6.0. I abandoned healing in 5.0, but Sage has piqued my interest, and I'm cautiously optimistic (emphasis on 'cautiously').
    Actually, I think they were referring to how everytime they show a dps, it's this long super involved heavily detailed explanation; you get anything else from the devs on any other role and it's like, "Yup, it has things, there ya go." For like a minute and they move on.

    I am convinced no one in the dev team plays Tanks, and doubly so, no Healers; because if they did, we wouldnt be stuck in this same god damn situation where Tanks are relatively uninteresting with two copies of each other, and Healers are functionally exactly the same.

    I'm just not convinced at all, Koji gave Yoshi a chance to say something about Healers at the showcase. "Are you done talking about this? Do you have anything else to say?" P very clearly knew what he was hinting at, and actively chose once again not to say anything.

    Exactly like how they skipped the f***ing slide in 5.0 reveal, and when called out on it, denied it.
    (13)

  6. #6
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Well since we've seen all the abilities and tool tips for end walker I thought it might be fun to bring this back. I have officially gave up on healing in this game, whm is my fav job from a fantasy stand point and some of my fav ff games it's really sad to see how much I don't have fun with it. Oh well, at least almost all my skills from healers transfer to sam and blm. It's night and day playing healer and then transferring to a dps job.
    (4)
    Last edited by Acece; 10-06-2021 at 11:03 AM.

  7. #7
    Player
    Annihilism's Avatar
    Join Date
    Oct 2013
    Posts
    71
    Character
    Angelus Reflex
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    I quit SCH today I can tell you that much lol, what a massive disappointment. Meanwhile SGE be lookin like a snack ngl.
    (5)

  8. #8
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,441
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Annihilism View Post
    I quit SCH today I can tell you that much lol, what a massive disappointment. Meanwhile SGE be lookin like a snack ngl.
    ^^^^^^^^^^^^^^^^^^^. pew pew.

    I hate the sage aesthetics and weapon, but I need to get the hell away from sch. Not doing 2 years' worth of this same gameplay.
    (2)

  9. #9
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Same. Either I'll AST or SGE.

    SGE has EVERYTHING SCH has, but better.

    "OH BUT PELOTON"

    No, piss off.

    unless it gives a very significant speed up, its a barely impactful buff that doesn't deserve the broilspam that comes with it
    (3)

  10. #10
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I was hoping to come back to healing either with sage or astro having quit in 5.1
    Good thing I tempered my expectations and yoshida got it out the way early in the LL I was going to be disappointed. Depending on the other changes made in EW, I might end up just playing gnb and a couple of dps or just flat out quitting the game entirely in search of another that actually cares about its healer players.

    Sage is the latest addition to the 1 nuke spam with dosis. Glare/malefic/broil/dosis spam is terrible design. It has a handful of ogcd attacks and a 2m gcd attack. riveting *sarcasm*
    Its also got tons of regens and bugger all shields, with some mitigation and self buffing that puts 2.0 and 3.0 whm to shame. It just goes to show nocturnal sect was executed in cold blood. It also appears to me to be what 5.0 sch was supposed to be.

    Astro got lord/lady back and its healing style is at least changing to be more unique. Its capstone is good. Too bad the self buff is too weak to notice and the cards are still worthless and dull with no variety.

    whm and sch got nothing worthwhile
    (7)

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