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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Greatly prefer instanced housing as if it were your own zone. I think this would be great because then they could start you out really early on with basically a FFXI mog inn room, and over the course of the game and upgrading you could add floors, storage, exterior space, new features entirely, and perhaps at a certain point in the story it actually moves to an aetherial zone and then you can control the zone structure through basically creation magic (akin to something something spoiler spoiler).

    Want your house in the Azim Steppe? Sure. House in Ishgard, Ul'dah lofts, or Idyllshire? Okay~ Need a floating base, yeah okay, just make sure to collect the aetherial essence of the Sea of Clouds to unlock Floating Island as a ground "base" and sky box option. Making room for gathering and /a lot/ of open world content, since you could go about and imprint/unlock content for the area. Want a chocobo farm? Yeah! Of course! Under the sea? The Kojin tribe has something for you. Final zone (of Shadowbringers) like environment, sure why not! For those not familiar with Wild Star it in essence gives players full control of objects, the skybox, and some ground terrain options and suddenly players can basically create their own zones and cities even.

    Did you want to scale, float, and rotate objects however you wanted? Yes you can, why? Because it's your zone, its your creation magic, and if it's a terrible look you're not ruining the content for anyone else because they don't have to come to your space (your silly choices don't affect others, alternatively the extra creative control does allow other players to enjoy your amazing creations).

    And you can still have people visit, it's not like just because you're not in a ward that you can't see each other. Could add a leaderboard with the content descriptions SE has been adding (like restaurant), people being able to visit when you're open and even have competitions weekly. Perhaps like the Ishgard system it will prevent someone from repeat winning, at least too often, so new places get a chance even if they're not "top top" (so like housing "seasons", pvp for housing lol).

    Allowing players to buy new void spaces and perhaps some other features could even help monetize the system, just don't make it exclusive features please lol. Like if SE wanted they could release a Ishgard loft space "memory imprint" (for creation magic, the space being an empty area with Ishgard structure and a balcony exterior). Players could earn it part of the Ishgard restoration once the server has finished the project and after a while then it would be moved to the cash shop. A bit like seasonal, of course you don't even have to use that space you might rather choose- "Floating Island A and B base" place a house on one of the nodes of A, and a medium chocobo farm on B, decorate both floating islands, and then choose The Sea of Clouds weather pattern".

    I really want lol. Houses should be a project that begins early, a project that grows with you, every single player gets one (or account at least), saved and protected if you take a break (I've heard quite a few people will not touch housing because you can lose it), and something that stretches that FF magic into your own world space in those magical FF environments. Like when you get keys to the world in single player FF games with your airship.. I feel housing should be that sort of moment.

    Although I do want to say they might be able to find "instanced" and neighborhood in one bundle, such that each plot of land can be owned by multiple people and the server just sort of generates the ward based on rankings and or friends list- such that you're surrounded by your friends and the best houses. Of course you can walk up to any placard in that idea and "load" a specific house. Phasing would be interesting though lol, would need to party up with people or something to sync up- lots of conflict resolution needed (like the issues WoW had/has with phasing).

    Still I think being able to have housing like Wild Star (or even like some of the other MMORPGs that let you buy locations up, like Swtor but with FFXIV decoration placement) would be better though, just because Final Fantasy games have such magical environments and you can have a much higher level of control and growth when the system is personalized. Though I'm not a fan of taking the rug from underneath people who do like the neighborhood system (and don't want to see it removed because of that). Yet personally I would sell it out in a heart beat for a different system lol (so "both" would be nice since I don't want others to suffer, but I don't think the neighborhood system provides pinnacle benefit and comes with a lot of cons).
    (18)
    Last edited by Shougun; 07-31-2019 at 08:09 AM.

  2. #2
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shougun View Post
    Greatly prefer instanced housing as if you're own zone. I think this would be great because then they could start you out really early on with basically a FFXI mog inn room, and over the course of the game and upgrading you could add floors, storage, exterior space, new features entirely, and perhaps at a certain point in the story it actually moves to an aetherial zone and then you can control the zone structure through basically creation magic (akin to something something spoiler spoiler).

    Want your house in the Azim Steppe? Sure. House in Ishgard, Ul'dah lofts, or Idyllshire? Okay~ Need a floating base, yeah okay, just make sure to collect the aetherial essence of the Sea of Clouds to unlock Floating Island as a ground "base" and sky box option. Making room for gathering and /a lot/ of open world content, since you could go about and imprint/unlock content for the area. Want a chocobo farm? Yeah! Of course! Under the sea? The Kojin tribe has something for you. Final zone (of Shadowbringers) like environment, sure why not! For those not familiar with Wild Star basically give players full control of objects, the skybox, and some ground terrain options and suddenly players can basically create their own zones and cities even.

    Did you want to scale, float, and rotate objects however you wanted? Yes you can, why? Because it's your zone, its your creation magic, and if it's a terrible look you're not ruining the content for anyone else because they don't have to come to your space (your silly choices don't affect others, alternatively the extra creative control does allow other players to enjoy your amazing creations).

    And you can still have people visit, it's not like just because you're not in a ward that you can't see each other. Could add a leaderboard with the content descriptions SE has been adding (like restaurant), people being able to visit when you're open and even have competitions weekly. Perhaps like the Ishgard system it will prevent someone from repeat winning, at least too often, so new places get a chance even if they're not "top top" (so like housing "seasons", pvp for housing lol).

    Allowing players to buy new void spaces and perhaps some other features could even help monetize the system, just don't make it exclusive features please lol. Like if SE wanted they could release a Ishgard loft space "memory imprint" (for creation magic, the space being an empty area with Ishgard structure and a balcony exterior). Players could earn it part of the Ishgard restoration once the server has finished the project and after a while then it would be moved to the cash shop. A bit like seasonal, of course you don't even have to use that space you might rather choose- "Floating Island A and B base" place a house on one of the nodes of A, and a medium chocobo farm on B, decorate both floating islands, and then choose The Sea of Clouds weather pattern".

    I really want lol. Houses should be a project that begins early, a project that grows with you, every single player gets one (or account at least), saved and protected if you take a break (I've heard quite a few people will not touch housing because you can lose it), and something that stretches that FF magic into your own world space in those magical FF environments. Like when you get keys to the world in single player FF games with your airship.. I feel housing should be that sort of moment.

    Although I do want to say they might be able to find "instanced" and neighborhood in one bundle, such that each plot of land can be owned by multiple people and the server just sort of generates the ward based on rankings and or friends list- such that you're surrounded by your friends and the best houses. Of course you can walk up to any placard in that idea and "load" a specific house.

    Still I think being able to have housing like Wild Star (or even like some of the other MMORPGs that let you buy locations up, like EQ / Swtor) would be better though, just because Final Fantasy games have such magical environments and you can have such a higher level of control and growth when the system is personalized. Though I'm not a fan of taking the rug from underneath people who do like the neighborhood system (and don't want to see it removed because of that). Yet personally I would sell it out in a heart beat for a different system lol (so "both" would be nice since I don't want others to suffer, but I don't think the neighborhood system provides pinnacle benefit and comes with a lot of cons).

    I love your example. I think for those that want to show off their plots to their friends and others, there could be something like we have now with the privacy option. Also, I agree, I would like for the current housing wards to stay as like you stated, there's a number of people that like the current neighborhood housing. However, just like there are those who would probably stick with the current housing system, I believe there are quite a number of people that would move to the instanced housing area if it meant getting the size housing area they wanted and in the spot they wanted, if going by your example. With all the housing furnishings that exist in the game, it's a shame that one can't decorate their plots the way they want simply because of plot size limitations.
    (3)

  3. #3
    Player
    KRIPTICON's Avatar
    Join Date
    Dec 2013
    Location
    Cybertron
    Posts
    90
    Character
    Machina Gadget
    World
    Halicarnassus
    Main Class
    White Mage Lv 90
    I'm not a computer expert by any means, but wouldn't it generate an unmanageable amount of server load to create that many separate instances in the game? The servers have had trouble in the past with instance based content as it is.
    (1)

  4. #4
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by KRIPTICON View Post
    I'm not a computer expert by any means, but wouldn't it generate an unmanageable amount of server load to create that many separate instances in the game? The servers have had trouble in the past with instance based content as it is.
    instanced housing is only loaded on an as needed basis and there is nothing forcing you to go there enmasse, like a Rauban Housing Extreme. Currently there are many areas similar to that, like the rising stones, waking sands, every apartment and inn room.
    (7)

  5. #5
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by savageink View Post
    instanced housing is only loaded on an as needed basis and there is nothing forcing you to go there enmasse, like a Rauban Housing Extreme. Currently there are many areas similar to that, like the rising stones, waking sands, every apartment and inn room.
    Additionally, instanced zones take up very little space, even when loaded, compared to any zone that has NPCs of any kind. The fewer NPCs present, the fewer scripts that need to be called.
    (4)

  6. #6
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    On a related noted, I hope FC features like Airships/Submarines/Workshop are accessible from the Grand Companies/main cities or better still make these features with individual access.

    It is really a rubbish system,that such features/content is tied to FC housing or that very few individuals have access to them(usually FC leader and inner circle).
    (10)

  7. #7
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    Quote Originally Posted by TwistedTea View Post
    On a related noted, I hope FC features like Airships/Submarines/Workshop are accessible from the Grand Companies/main cities or better still make these features with individual access.

    It is really a rubbish system,that such features/content is tied to FC housing or that very few individuals have access to them(usually FC leader and inner circle).
    Agreed, I always thought that access to the workshop features were flawed from the start. It was fine to a degree when people did Diadem 2.0, but when that stop being a thing, they pretty much became another version of Retainer Ventures. I would love to see the workshop features have more availability to them. More types of airships available such as airships from other final fantasy games, additional content added to diadem and eureka such as actual quests with rewards worth the time actually doing said content.
    (3)

  8. #8
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    508
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Another thing that an instanced houseing plot would allow is more outdoor decorations to be placed. As it is right now the housing zone loads all the decorations for 20-some houses, with just your house this would make it much better. Maybe we could even have the outside/inside be the same zone so we didn't have to load into the house.
    (4)

  9. #9
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    There was post about the garden plots would not grow unless you were present in a instance housing situation as it would not be loaded unless you were there. They needed the loaded zone for garden plots to work so we have the housing system we have now. Don't know how difficult or if they could get them to work in a instance house.
    (1)

  10. #10
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Bixillarla View Post
    There was post about the garden plots would not grow unless you were present in a instance housing situation as it would not be loaded unless you were there. They needed the loaded zone for garden plots to work so we have the housing system we have now. Don't know how difficult or if they could get them to work in a instance house.
    Maybe they need to detach the weather from garden plots then. All that nets us is a different animation if we tend when it's raining. We can still grow in the flower pots perfectly fine and those are instance bound.
    (4)

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