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  1. #1
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Valic View Post
    Remember it. Remember that we once sounded amazing.
    Good Gunbreaker sounds have gone the way of the Ancients. Well crap.
    (6)

  2. #2
    Player
    Miu-Tiiu's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    220
    Character
    Amagi Ryukomura
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Bumps.

    Points to this thread.

    Over here SE...
    (7)
    Pokes...♥

  3. #3
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Clearly every hit of Continuation should play a clip of Bart Simpson telling our opponents to eat his shorts.
    (3)

  4. #4
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Ya know, I realized a detail I think was the main point of why I loved the old sounds. Yoshi-P said he'd make it feel like the classic FF8 trigger pull, so you'd use a skill and then pull the trigger for the intense blow up effect. The original way we had continuation worked that way.

    The GCD was just a regular hit, but the continuation portion of it was like the "BOOM" of it. It followed the idea of the renzokuken combo by being a combo in itself.. but it also followed the basic attack from FF8 where you could feel the slash followed up with a hard hit. The old sounds separated those nicely, so you could appreciate the slashes then WAM right into the ability. New ones are all nothing but "WAM's" except... because of that, it's all just not satisfying, it'd be like if you pulled the trigger every mili second, it gets old and rusty... you don't sense the portions of it that feel satisfying anymore.

    Also I sent in another in-game suggestion showing them this thread and the poll itself. So... here's to hoping ya know?
    (2)

  5. #5
    Player
    Sapphire_Dianta's Avatar
    Join Date
    Feb 2018
    Location
    Shirogane - Private Estate 18-3
    Posts
    63
    Character
    Sapphire Dianta
    World
    Coeurl
    Main Class
    Gunbreaker Lv 90
    Honestly I wasn't much of a fan of the original sound effects. I thought that the weapon sounded too much like a sword, and not enough like a gun. It should be a hybrid weapon after all, right? So when I heard that the sound effects were being changed, I was pretty pleased (I was away on vacation when they were added). But after hearing them? Now, the weapon doesn't sound like a sword OR a gun. It sounds more like smacking something with a blunt object. So sure, I'll vote for the lesser evil to get the original sounds back.
    (6)

  6. #6
    Player
    Senseition's Avatar
    Join Date
    Jul 2019
    Posts
    6
    Character
    Lord Snow
    World
    Aegis
    Main Class
    Dark Knight Lv 80
    It does sound like a gun now, it sounds like when you swing a shotgun with huge barrels!
    (0)

  7. #7
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Senseition View Post
    It does sound like a gun now, it sounds like when you swing a shotgun with huge barrels!
    So where's the blade part come in? @.@....
    (0)

  8. #8
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Senseition View Post
    It does sound like a gun now, it sounds like when you swing a shotgun with huge barrels!
    Quote Originally Posted by Valic View Post
    So where's the blade part come in? @.@....
    Gone. Rename the job to Shotgunbreaker, because you're gonna break that shotgun while you're wacking your enemies with it like it's a club instead of shooting.
    (3)

  9. #9
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Satarn View Post
    Gone. Rename the job to Shotgunbreaker, because you're gonna break that shotgun while you're wacking your enemies with it like it's a club instead of shooting.
    Replace the shotgun barrel with a steel chair and call it Cenabreaker. It would at least have better sound effects than what we're using now.
    (2)
    Last edited by Absimiliard; 08-23-2019 at 04:31 AM.

  10. #10
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sapphire_Dianta View Post
    Honestly I wasn't much of a fan of the original sound effects. I thought that the weapon sounded too much like a sword, and not enough like a gun. It should be a hybrid weapon after all, right? So when I heard that the sound effects were being changed, I was pretty pleased (I was away on vacation when they were added). But after hearing them? Now, the weapon doesn't sound like a sword OR a gun. It sounds more like smacking something with a blunt object. So sure, I'll vote for the lesser evil to get the original sounds back.
    It should sound more like a sword than a gun... because IT IS more of a sword than a gun. You could never actually "shoot" the gunblade back in ff8. The "gun" or bullets were just for enhancing the damage of the cuts.
    (5)

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