I definitely do not use mods for the intolerable sound effects just to enjoy the job at all. Yup, not a single mod at all is used on my account/characters.
Yup.
I would still like to play this Job, but every so often I suit it up and go over to a striking dummy and immediately realize why I still don't play it. Square please. This is awful.
It's Gunblade. They removed trigger sounds, removing Gun part, and removed slashing sounds, removing Blade part. Ironic.
I have no practical knowledge about creating sfx and i would be ashamed of that. And they keep pretending nothing is happening for so long. This game and devs really fell low. I'm not sure is it the problem with the devs themselves or lack of budget, but i hope we will see better times.
I sure do miss that crisp trigger pull sound.
I still watch the Shadowbringers Job action trailer from time to time, to hear the old crisp perfect sounds. I die a little inside hearing the old Solid Barrel combo (that super satisfying trigger click at the end and the metal part clinks from each combo step) and the old Blasting zone (was perfect imo). The new sounds I am still upset over, I can't stand them. They are such a massive downgrade, and leaving my in game feedback for SE still hasn't done much (not even a reply). Just makes me feel terrible about it to be honest...
We'll just have to keep an eye out for the next dev stream question thread. We can keep asking when they'll fix it. Obviously we're still unhappy with it and haven't gotten used it it.
The recent developer diary one of the sound dev actually created the sounds based on the weapon to contain metal and gun parts so when it swings it should have metal clunking sounds instead. So the dev was actually spot on in his implementation, it's just that the ppl who complained this isn't.
Exactly this-- and I'm actually still amazed this weapon sound thing is still an issue.The recent developer diary one of the sound dev actually created the sounds based on the weapon to contain metal and gun parts so when it swings it should have metal clunking sounds instead. So the dev was actually spot on in his implementation, it's just that the ppl who complained this isn't.
First, people complained-- they fixed it. And then in the latest Creation of FFXIV Shadowbringers video, the sound team gave us a brilliant insight into how they created some of those sounds-- and to be honest, those sounds are more true to the job class.
Yet, there are still complaints? Seriously?
"After ten years, finally headed to Sharlayan... absolutely stoked"
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