Since we're coming up on Endwalker, now is the time to bring this to the Devs' attention.

Since we won't get any changes in Shadowbringers, they at least need to take another look at the job and fully realize its identity from a sound effects viewpoint. Paladin is pretty raw sword sounds with holy magic sounds layered in. Warrior is super weighty and barbaric. Dark Knight has heavy dark magic vibes to all of it's attacks. Gunbreaker is... an unfinished mix between the old light slicing knife and the new version that seemed to be made and pushed to live in a week.

It's not even about "old vs new" at this point, they need to take a pass over the entire sound design of the job and make the entire thing fit some sort of identity.