We'll just have to keep an eye out for the next dev stream question thread. We can keep asking when they'll fix it. Obviously we're still unhappy with it and haven't gotten used it it.
We'll just have to keep an eye out for the next dev stream question thread. We can keep asking when they'll fix it. Obviously we're still unhappy with it and haven't gotten used it it.
The recent developer diary one of the sound dev actually created the sounds based on the weapon to contain metal and gun parts so when it swings it should have metal clunking sounds instead. So the dev was actually spot on in his implementation, it's just that the ppl who complained this isn't.
Exactly this-- and I'm actually still amazed this weapon sound thing is still an issue.The recent developer diary one of the sound dev actually created the sounds based on the weapon to contain metal and gun parts so when it swings it should have metal clunking sounds instead. So the dev was actually spot on in his implementation, it's just that the ppl who complained this isn't.
First, people complained-- they fixed it. And then in the latest Creation of FFXIV Shadowbringers video, the sound team gave us a brilliant insight into how they created some of those sounds-- and to be honest, those sounds are more true to the job class.
Yet, there are still complaints? Seriously?
"After ten years, finally headed to Sharlayan... absolutely stoked"
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