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  1. #101
    Player
    Joshieboy's Avatar
    Join Date
    Aug 2019
    Posts
    15
    Character
    Geo Stigma
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    5.08 out soon. fingers crossed.
    (3)
    Last edited by Joshieboy; 08-28-2019 at 03:37 AM.

  2. #102
    Player
    Noctisnine's Avatar
    Join Date
    Mar 2018
    Location
    Limsa
    Posts
    111
    Character
    Winter Valentine
    World
    Twintania
    Main Class
    Gunbreaker Lv 90
    At this point I already gave up, which is sad because they avoided the question during the live letter.
    (3)

  3. #103
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Noctisnine View Post
    At this point I already gave up, which is sad because they avoided the question during the live letter.
    Devs' behaviour is indeed weird, but these sound effects are broken. They are not different, they are simply broken. And it cannot be accepted.
    I have played many games, with better or worse sound design, but i have never heard abomination like 5.01 GNB sfx. I'm serious.
    (6)

  4. #104
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Cetek14 View Post
    Devs' behaviour is indeed weird, but these sound effects are broken. They are not different, they are simply broken. And it cannot be accepted.
    I have played many games, with better or worse sound design, but i have never heard abomination like 5.01 GNB sfx. I'm serious.
    I agree, I just don't understand why this decision was made, the original sounds just needed very little tweaking to be perfect, just a bit more volume and intensity. Instead we got sounds that are actually so bad, I puts me out of the game. They don't match at all what's happening on screen and it completly breaks the suspension of belief.

    The very fact that this has been tested, approved and judged better than what we had is baffling.
    (7)

  5. #105
    Player
    Joshieboy's Avatar
    Join Date
    Aug 2019
    Posts
    15
    Character
    Geo Stigma
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Noctisnine View Post
    At this point I already gave up, which is sad because they avoided the question during the live letter.

    if they dont implement it in this one then at the latest 5.1. if they dont implement by then it probably wont happen. The backlash as been far more than minor.
    (3)

  6. #106
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I don't have a gnb, but listening now, the new sounds are awful. The old one sounded like a sharp blade "cutting" the air. The new one sounds like a blunt object "whooshing" through the air, kind of like the sound you get when you swing like a swimming pool foam noodle through the air. It's awful...

    I was thinking about giving gnb a try someday, but now, nvm.

    Oh and you know what the new sounds remind me of? Carve and Spit's sound for Darks. It's equally "whooshy" and doesn't fit the sound of a sharp blade cutting air.
    (1)

  7. #107
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sapphire_Dianta View Post
    Honestly I wasn't much of a fan of the original sound effects. I thought that the weapon sounded too much like a sword, and not enough like a gun. It should be a hybrid weapon after all, right? So when I heard that the sound effects were being changed, I was pretty pleased (I was away on vacation when they were added). But after hearing them? Now, the weapon doesn't sound like a sword OR a gun. It sounds more like smacking something with a blunt object. So sure, I'll vote for the lesser evil to get the original sounds back.
    It should sound more like a sword than a gun... because IT IS more of a sword than a gun. You could never actually "shoot" the gunblade back in ff8. The "gun" or bullets were just for enhancing the damage of the cuts.
    (5)

  8. #108
    Player
    ShinShimon's Avatar
    Join Date
    Sep 2018
    Location
    Amaurot
    Posts
    125
    Character
    Shin Shimon
    World
    Hades
    Main Class
    Dark Knight Lv 90
    If they layered the two sounds on top of each other it would be almost perfect. What we needed was the original slicey-dicey sounds with deep percussive gun shots.
    (0)

  9. #109
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    All we really needed was our original sounds but take the explosion/trigger portions and up their volume specifically to match. Everything else was perfect (except fated circle, I welcome that one change). Here's to hoping, if anything they ignored the question in the live letter because they're clearly so aware of it that they're working on a fix for it.... ya know... hopefully.
    (3)

  10. #110
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    No, the old sounds were too loud and obnoxious. Much happier with how it is now.
    (0)

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