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  1. #1
    Player
    gilmorej's Avatar
    Join Date
    Jun 2019
    Posts
    100
    Character
    Olivia Steelheart
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Sounded the same to me, too.
    (2)

  2. #2
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Agreed. Sounds the same, only thing that's changed is 4k visuals with 360p quality whump whoomp sound effects.
    (1)

  3. #3
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    Honestly, when I first tried out GNB at the start of ShB I was turned off by the weapon sounds. They sounded really weird and... "tinny"? It didn't have a proper slash sound and was really off-putting. The current sound effects aren't perfect, but that's probably because they didn't have the time to go out and record new sounds, so they just edited the sounds they had which is how we ended up with the bat-like "woosh". The main culprit is the "woosh", which was probably pitch-shifted a bit too far down and now gives the wrong impression.

    The higher-pitched tinks and shinks are still in the sound and I like those as they are now. The "woosh" just needs to be shifted or replaced or lowered in volume so it's not at the forefront of the sound effect. Even in edits I've seen on YouTube trying to show the sounds blended, the "woosh" still feels off, both in the old and current versions. The "woosh" has no weight in the old version (making the whole sound too tinny), while it's too heavy in the current version (making it sound like a metal bat).
    (0)

  4. #4
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Pyitoechito View Post
    Honestly, when I first tried out GNB at the start of ShB I was turned off by the weapon sounds. They sounded really weird and... "tinny"? It didn't have a proper slash sound and was really off-putting. The current sound effects aren't perfect, but that's probably because they didn't have the time to go out and record new sounds, so they just edited the sounds they had which is how we ended up with the bat-like "woosh". The main culprit is the "woosh", which was probably pitch-shifted a bit too far down and now gives the wrong impression.

    The higher-pitched tinks and shinks are still in the sound and I like those as they are now. The "woosh" just needs to be shifted or replaced or lowered in volume so it's not at the forefront of the sound effect. Even in edits I've seen on YouTube trying to show the sounds blended, the "woosh" still feels off, both in the old and current versions. The "woosh" has no weight in the old version (making the whole sound too tinny), while it's too heavy in the current version (making it sound like a metal bat).
    I think most people will agree that 5.0 sounds lacked any weight in them, but 5.01 sounds are so damn terrible, that if we have to choose between two (because we know full well devs are too lazy to make 3rd version), 5.0 is obvious choice.
    (0)

  5. #5
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Pyitoechito View Post
    Honestly, when I first tried out GNB at the start of ShB I was turned off by the weapon sounds. They sounded really weird and... "tinny"? It didn't have a proper slash sound and was really off-putting. The current sound effects aren't perfect, but that's probably because they didn't have the time to go out and record new sounds, so they just edited the sounds they had which is how we ended up with the bat-like "woosh". The main culprit is the "woosh", which was probably pitch-shifted a bit too far down and now gives the wrong impression.

    The higher-pitched tinks and shinks are still in the sound and I like those as they are now. The "woosh" just needs to be shifted or replaced or lowered in volume so it's not at the forefront of the sound effect. Even in edits I've seen on YouTube trying to show the sounds blended, the "woosh" still feels off, both in the old and current versions. The "woosh" has no weight in the old version (making the whole sound too tinny), while it's too heavy in the current version (making it sound like a metal bat).
    A thing I'd love to have more of a census on is how folks have their sound settings.
    I personally use Bass Boosted in-game, because it just sounds natural to me.

    I wasn't too clearly able to discern much difference so I wonder if anyone else could add in to this idea.
    (0)

  6. #6
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    We should keep being vocal and asking for them to re-add the Gunbreaker sounds, since we'll eventually get our way as evidenced by the male viera crowd, right?
    (4)

  7. #7
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Karious View Post
    We should keep being vocal and asking for them to re-add the Gunbreaker sounds, since we'll eventually get our way as evidenced by the male viera crowd, right?
    I would sooner expect them to break Reaper sfx (suspiciously slashy) than to fix GNB sfx. But it does not mean I'm going to forget it just like that. As long as I play this game, I'm going to send regularly scheduled in-game reports. Unless I have a break, then they are not as regularly scheduled as they could.
    (2)

  8. #8
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Karious View Post
    We should keep being vocal and asking for them to re-add the Gunbreaker sounds, since we'll eventually get our way as evidenced by the male viera crowd, right?
    I wouldn't hold it against them. The larger hurdle is just the sheer number of people asking for male viera comparatively.

    but funny how crisp and smooth those scythe sound effects were.. really /makesyougohmm
    (1)

  9. #9
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    I imagine they'll downgrade the sounds for reaper after launch when 12 people complain.
    (0)

  10. #10
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Karious View Post
    I imagine they'll downgrade the sounds for reaper after launch when 12 people complain.
    "I don't like the scythe doing a slashing sound, I would prefer it to do a bonk !"
    (5)

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