I would love the old sounds back but they are not gonna happen. Let's face it, it's the same thing with male viera, just accept it and move on.
I would love the old sounds back but they are not gonna happen. Let's face it, it's the same thing with male viera, just accept it and move on.
Male viera is not required for enjoying the game. I will ask this again - if they would change WAR sounds to dagger would you also say we should accept it? Gunblades now literally have club sound effects. Majority demands changes. I'm not going anywhere. Devs keep getting away with all bad decisions. This thing cannot be accepted.
is not the same thing like male vieras, male vieras + female ronso will represent a extra load of work for the dev team on gear modeling and head adaptation until the game dies while GNB sounds just need to be done 1 time and move on, it's not so hard to do and the effort will be worthy if they do it properly, heck we are asking to go back only on the old main combo sounds as a alternative witch is already work done, they are just for some reason ignoring us as we know for now.
Last edited by shao32; 11-10-2019 at 10:55 AM. Reason: wording
Fixing only main combo won't solve all problems they have created. They downgraded every action that got changed. Original main combo has very slashy sounds (as it should be), new cartridge combo has barely any slashes and explosions are very loud and sloppy. Basically it would be even more incoherent than now. It's like using a blade and then drawing out a cannon.is not the same thing like male vieras, male vieras + female ronso will represent a extra load of work for the dev team on gear modeling and head adaptation until the game dies while GNB sounds just need to be done 1 time and move on, it's not so hard to do and the effort will be worthy if they do it properly, heck we are asking to go back only on the old main combo sounds as a alternative witch is already work done, they are just for some reason ignoring us as we know for now.
They either have to rollback to 5.0 or create new sound effects from scratch. There is no other proper solution.
Still supporting this thread, really want to hear my main job again![]()
"Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle
don't get me wrong i would love a new proper revamp of all GNB sounds based on the original ones but with more impactful explosions as it was requested but i personally don't expect anything from the devs at this point and if they do something they will do the bare minimun as usual, why do you think i only request a delirium rework instead of full ajustments for DRK gameplay? bcs i have literally no hope and no trust on they work after years of deterioration of the tank role and DRK gameplay and i just ask to something that will make the job playable for me with a small price of a skill that nobody loves, i will keep fighting to get what the jobs deserve bcs i love the game and i want the tanks to be great again but meaby im just tired to see them whatever they want with out feedback instead of doing what they should.Fixing only main combo won't solve all problems they have created. They downgraded every action that got changed. Original main combo has very slashy sounds (as it should be), new cartridge combo has barely any slashes and explosions are very loud and sloppy. Basically it would be even more incoherent than now. It's like using a blade and then drawing out a cannon.
They either have to rollback to 5.0 or create new sound effects from scratch. There is no other proper solution.
The difference between this issue with GNB vs the male Viera fiasco is that the GNB sounds were already in the game. Male Viera were never intended to be added. Gunbreaker felt like an amazing class at launch, I massively enjoyed it. I was going to have it as my main class and was even considering getting into tanking for raid content because I enjoyed the aesthetic of the class so much. I haven't touched the class since not long after they changed the audio. I tried, but the new audio just made me angry because everything is thwack and boom.
Most of us were ingame actually, ya know, enjoying Shadowbringers and having fun. I wasn't even aware that folks complained about the class until I came to investigate what the hell happened. So a tiny minority of some headasses complained, no one was able to dispute these complaints because quite frankly we had no complaints and were not aware there even was any.
Now that we've been petitioning for months, had a lot of support for reversal of this dumb change, and have been very vocal in our displeasure; we get absolutely no feedback. I am definitely going to complain about some arbitrary class feature for 6.0 and whine about it week one, since that seems to be the most effective way to get anything done.
Shadowbringers has had a great MSQ, great music, locations and dungeons. I absolutely adore it, and it's why I'm so upset about this whole thing, as it was enough to seriously detract from everything great.
This is EXACTLY how I feel. Well said. I had never tanked before, but GNB was going to be the job that I used to try out that role after I finished the MSQ as RDM. However, this audio change happened just as I was finishing and I had to change my plans because I just couldn't stand how it sounded. It ruined the entire appeal of the job for me and actually made me so sad that I lost some motivation to log in to the game at all for a short time. I was dumbfounded that they so radically adjusted the sounds based on some extremely early feedback only two weeks into the release. It was unprecedented. I've been supporting and watching this thread since the beginning, but it's starting to seem hopeless.The difference between this issue with GNB vs the male Viera fiasco is that the GNB sounds were already in the game. Male Viera were never intended to be added. Gunbreaker felt like an amazing class at launch, I massively enjoyed it. I was going to have it as my main class and was even considering getting into tanking for raid content because I enjoyed the aesthetic of the class so much. I haven't touched the class since not long after they changed the audio. I tried, but the new audio just made me angry because everything is thwack and boom.
Most of us were ingame actually, ya know, enjoying Shadowbringers and having fun. I wasn't even aware that folks complained about the class until I came to investigate what the hell happened. So a tiny minority of some headasses complained, no one was able to dispute these complaints because quite frankly we had no complaints and were not aware there even was any.
Now that we've been petitioning for months, had a lot of support for reversal of this dumb change, and have been very vocal in our displeasure; we get absolutely no feedback. I am definitely going to complain about some arbitrary class feature for 6.0 and whine about it week one, since that seems to be the most effective way to get anything done.
Shadowbringers has had a great MSQ, great music, locations and dungeons. I absolutely adore it, and it's why I'm so upset about this whole thing, as it was enough to seriously detract from everything great.
I absolutely understand your point, but this is slightly different situation.don't get me wrong i would love a new proper revamp of all GNB sounds based on the original ones but with more impactful explosions as it was requested but i personally don't expect anything from the devs at this point and if they do something they will do the bare minimun as usual, why do you think i only request a delirium rework instead of full ajustments for DRK gameplay? bcs i have literally no hope and no trust on they work after years of deterioration of the tank role and DRK gameplay and i just ask to something that will make the job playable for me with a small price of a skill that nobody loves, i will keep fighting to get what the jobs deserve bcs i love the game and i want the tanks to be great again but meaby im just tired to see them whatever they want with out feedback instead of doing what they should.
They obviously won't rework the job now risking turning it into something even worse, so asking for smaller change is wise.
With GNB sfx they downgraded them without any real reason. We have all rights to be demanding here. It was really high quality before, i expect it to be fitting and high quality now.
indeed, while im not going to aim for something big i would love to point how WAR get a full rework on 4.2 same how ninja get a extensive rework on 5.1 too, viable is, they can do if they want to, the risk is none since more simple the job can't be but is not the same of what we are discussing here indeed, i notice i diverting my self a bit sorry, but yeah there is no reason why with a few post they make this rework on GNB sounds and after few big threads with lot's of support requesting being back or get something better is ignored.I absolutely understand your point, but this is slightly different situation.
They obviously won't rework the job now risking turning it into something even worse, so asking for smaller change is wise.
With GNB sfx they downgraded them without any real reason. We have all rights to be demanding here. It was really high quality before, i expect it to be fitting and high quality now.
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