People said this about tanks and they still added a 4th, that all worked out alright.That's exactly the point. They need to learn to juggle 3 healers before they even consider a 4th. When dancer was announced as a dps I was bummed at first, but after seeing the healer changes, I'm glad they made it dps. SE has made if abundantly clear they dont have the first clue on how to handle their healers.
Better than alright actually, at least anyone upset about any changes has shiny new GNB to play with.
Last edited by Jandor; 07-31-2019 at 05:04 PM.
Someone has to be "adventurer in need" at all times. Why is it an issue that it's something other than tank for a change?
*capitalises on endless "in need" bonuses for raising healers*
(not that it's actually all that endless currently.)
Have you considered that a combination both 'issues' are to blame here?Common sense. "Duh" yes. But when I see threads claiming it's for balance or changes reasons it's laughable.
If Dancer was a Healer this wouldn't be a thing. No, not complaining actually. I enjoy these queue times. Just tired of the propaganda regarding the queues.
It's basic logic that if you add every other role outside of Healer this situation will happen, especially a fan favorite style of gameplay like a Gunblade referencing Squall from FF8.
There's a not insignificant number of long term healers that pretty much decided to jump ship when the media preview was shown. My long term co healer switched to DPS the moment he had a chance and there's plenty of other old school healers on here that have done the same.
I do kind of agree that it's a bit blown out of context in some regards, but calling it propaganda is just ignoring the issue.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Better late than never:
This is the per world data, I saw some overall data somewhere but can't find the link: http://luckybancho.ldblog.jp/wsurvey...orld=Carbuncle (just select your world in the top right.
How do you get to the conclusion that "healers are in really low numbers" from that?Better late than never:
This is the per world data, I saw some overall data somewhere but can't find the link: http://luckybancho.ldblog.jp/wsurvey...orld=Carbuncle (just select your world in the top right.
The data does not say what you think it says. When you look at statistical data, you have to understand the methodology.
The number assigned to each job is based on how many people have unlocked that job. I have unlocked every job and I am a healer main. Yet, as a statistic I account for: 11 DPS, 4 Tanks, 3 Healers.
You could look at level 80 data, which would kind of give you a better idea of what people are main-ing, but not really. I'm still a healer main. Yet in level 80 data I account for 2 healers and 2 DPS.
Looking at item level data (i430+ weapon). The only way this data can be obtained is by looking at the currently selected job, which is based on your last logoff. If I just crafted something and logged off as a WVR, then I'm counted as a WVR.
Even ignoring these factors which make lodestone data inaccurate - looking at the link you posted, the healer numbers seem pretty damn healthy to me.
This is only one server. But you get the point. This data is neither sufficient, nor accurate enough to draw that conclusion.
I checked siren and we have 3 WHMs for every 1 AST.How do you get to the conclusion that "healers are in really low numbers" from that?
The data does not say what you think it says. When you look at statistical data, you have to understand the methodology.
The number assigned to each job is based on how many people have unlocked that job. I have unlocked every job and I am a healer main. Yet, as a statistic I account for: 11 DPS, 4 Tanks, 3 Healers.
You could look at level 80 data, which would kind of give you a better idea of what people are main-ing, but not really. I'm still a healer main. Yet in level 80 data I account for 2 healers and 2 DPS.
Looking at item level data (i430+ weapon). The only way this data can be obtained is by looking at the currently selected job, which is based on your last logoff. If I just crafted something and logged off as a WVR, then I'm counted as a WVR.
Even ignoring these factors which make lodestone data inaccurate - looking at the link you posted, the healer numbers seem pretty damn healthy to me.
This is only one server. But you get the point. This data is neither sufficient, nor accurate enough to draw that conclusion.
Why would you want a Xth role when they have issues with the other Y amount?
So we have Z broken roles?
This literally applies to all roles ever.
Its always been possible to fix the healers since day1.
As another forum poster pointed out, the reason they dont fix the healers, is because the 4 job designers dont actually play/main healers.
They are more interested in new jobs, which ever role they may be, and the DPS jobs.
Anything they do with tanks/healers, is just surface level effort. (They did try with 2.0 though, i'll give them that, despite all of 2.0 tank/healer issues they had)
Right now, the answer is to over simplify the 2 roles, until it becomes extremely easy to balance them. (and even then, they still seem to miss the mark sometimes.)
SE isnt actually meaning "We didnt add a healer because theyre too hard to balance". Thats just lip service.
They said the same thing about healers and tanks before, and yet added a 4th tank. Yoshida even said he looked at making DNC a healer, and decided DPS was more interesting. (He also shows stubbornness in certain ways, when it comes to going against the normal, such as healers in aiming gear)
He wouldnt have even considered DNC as a healer, if he truly felt there shouldnt be a 4th healer.
If anything, I think he MOSTLY designed DNC as a healer, but with so many issues that cropped up, they tried to salvage it, by making it a DPS.
Controller users need to press up/down to target party members, upwards of a maximum of 4 times. So GCDs cant be too short. (we have no 2s GCD healer for example) oGCDs cant be too many either. So DNC steps were put on the GCD to counter this. But now they as a healer, have to rely on oGCD to heal during steps.... but that goes back to, "too many button inputs for controller users". This is most likely why they scrapped DNC as a healer, despite being the only DPS with a rather in depth heal option, and even quest line referencing their heals, despite being such a minor thing about their actual role.
Yoshida said the same stuff about BLU, only for it to not be true. He just sumerizes the process, and tries to phrase it in a way that seems like its going to upset the least number of people.
No matter how yoshida phrased it, ppl were gonna be pissed at the lack of the 4th healer. And he ran out of time to make the work around, that wasnt just "make it a DPS".
Last edited by MaraD_; 08-01-2019 at 05:32 AM.
"Healer is in need because they didn't add a Healer since 3.0"
No.
You. Are. Wrong.
Let me give you, and anyone else who doesn't know, a history lesson:
In ARR Tanks and Healers were both in need. You NEVER saw DPS in Need. Tanks were slightly more in need than Helaers. Both have instant queues. The only time there was an issue was finding 8 Tanks and 8 Healers for LotA. They reduced the number of Tanks needed for Raids because of this, and because they aren't needed.
In HW, at the Start, you would see DPS in Need, about as often as Healer in need, DRK reduced the amount of times one would see Tank in Need at first, AST barely affected this. After a while it went back to being Tanks/Healers in need. Though usually Healer > Tank. Healer has instant Queues, Tanks usually do too but occasionally have to wait. Healer balance was a mess in HW.
SB basically the same only as the game became more popular there was a rise in the number of Tank players, or something, because for what I played of SB Healer was almost 100% the one in need and Tanks weren't getting instant queues all the time. Healers had instant queues throughout SB. Healer balance was a mess.
ShB? GNB is extremely popular but with how healers are adding a new one would not have changed much except maybe make DPS in need occur slightly more often? Healers are getting instant Queues. Healer Balance is a mess.
What does all of this mean? It means that Healer has always been in Need and adding a new Healer isn't going to address this.
Last edited by Rivxkobe; 08-01-2019 at 02:22 AM.
Level 80: SAM | SCH | PLD | DNC
Leveling: AST | WAR | MCH
Yeah sure, people not agreeing with you are certainly all wrong and unable to read.. /sI'm not sure where you've been but this section has been a nightmare since 3.0 and everyone is as vocal as they've ever been. Hell if you wanna be real for a second there was doom since even 2.0 where people were saying "White Mage is useless the balance is terrible." etc.
Some loud folks on a forum aren't going to affect queues times. What's affecting queue times is them not adding a healer since 2015.
You and the people who upvoted you cannot read.
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