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  1. #51
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by KokonoeAiyoko View Post
    Common sense. "Duh" yes. But when I see threads claiming it's for balance or changes reasons it's laughable.

    If Dancer was a Healer this wouldn't be a thing. No, not complaining actually. I enjoy these queue times. Just tired of the propaganda regarding the queues.

    It's basic logic that if you add every other role outside of Healer this situation will happen, especially a fan favorite style of gameplay like a Gunblade referencing Squall from FF8.
    Um, no. It's that way because players were just leveling up the new jobs, PPL tend to dislike extra responsibility/effort (tank & Healers), Gunblades, and two of the healers were severely nerfed and the removal of protect making healing in early dungeon into stone vigil levels of benefic II spam, which when combined with the introduction of trusts: drastically lowered the number of healers in the duty finder.

    I literally had a tank that just abandoned the duty after seeing my AST job symbol in the party list, like, two or three weeks ago...
    (5)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  2. #52
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    811
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hatstand View Post
    Are you implying that healers should just be along to essentially be carried by the dps? That the only appeal of healing should be that it’s an easy way in to harder content? That is incredibly condescending.
    No he is not implying any of that. You assumed the worst case scenario possible. At face value his message isn't condescending at all. Healers, by their very name, should be along to heal the party. Doing your job is not being carried in my opinion. And healing is objectively more difficult than DPS because you need to be aware of your own character in addition to the rest of the party while still executing the same mechanics. A bad healer will always wipe the party but a bad DPS can truly get carried throughout almost the entire game.
    (0)

  3. #53
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LariaKirin View Post
    snip
    I’ll try and find the link to the full set but it’s basically a month worth of scans. Not in front of the pc now.
    (0)

  4. #54
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by NobleWinter View Post
    And healing is objectively more difficult than DPS because you need to be aware of your own character in addition to the rest of the party while still executing the same mechanics. A bad healer will always wipe the party but a bad DPS can truly get carried throughout almost the entire game.
    Being a passable DPS (being able to beat the DPS requirements in extremes and Savage content) is significantly more demanding than being a healer who's managing to keep people alive and not much else in that same content.
    (2)
    Last edited by Taika; 08-05-2019 at 12:07 AM.

  5. #55
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Taika View Post
    Being a passable DPS (being able to beat the DPS requirements in extremes and Savage content) is significantly more demanding than being a healer who's managing to keep people alive and not much else in that same content.
    Ummm no. Healers have to know the fight, and react to it as well as react to other players mistakes. Meanwhile, they are expected to put out some sort of damage as well.

    Healing is the most intensive thing in the game. Period.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #56
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Deceptus View Post
    Ummm no. Healers have to know the fight, and react to it as well as react to other players mistakes. Meanwhile, they are expected to put out some sort of damage as well.

    Healing is the most intensive thing in the game. Period.
    I have raid healed in this game in Coil, Alexander, and Omega. I have also done a bit of Ultima healing (not having cleared anything), and played DPS and tank for Omega and now Eden. I have healed both Shadowbringers extremes though. What I wrote was that if a healer only has to keep the group alive and not do anything else (DPS), it is very much easier than doing a proper DPS rotation while handling the fight mechanics. This is absolutely true. You can look how little healing is needed even at Savage or Ultima level and how big a portion of good healer's casts are spent on DPS abilities (while no one dies!).

    For example, in Eden Savage 1, the current top Scholar uses 165 of their 242 action casts in that fight on DPS abilities. This is while they are still healing, having 8575 HPS. Now imagine they would only heal: as they could very well get by with the same amount of healing they already did, they would now only use 77 abilities during the whole 8 minute fight. They would literally spend the majority of their fight time doing absolutely nothing, and use a significantly smaller amount of actions than their party members. Meanwhile a decent DPS (a DPS able to handle the fight mechanics while performing their rotation well enough to cover their part of the DPS check) will have to constantly use their actions in correct order and optimise their movement and rotation for that particular fight. The latter is definitely much more difficult objectively speaking.

    It's a different matter if we talk about which is a harder role to play well as in which is harder to optimise, but if someone says that simply healing is more difficult than properly filling your role as any DPS job, that's just wrong. The content in this game is designed so that simply keeping your group alive barely takes any effort (again, assuming they are properly geared and aren't taking huge amounts of avoidable damage), and the challenge (an enjoyment, for me and many others) from playing healer jobs comes from optimisation, which basically means healing as little as possible and pushing as much DPS as possible while keeping everyone alive.
    (0)
    Last edited by Taika; 08-05-2019 at 05:16 PM. Reason: A missing word

  7. #57
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    Ummm no. Healers have to know the fight, and react to it as well as react to other players mistakes. Meanwhile, they are expected to put out some sort of damage as well.

    Healing is the most intensive thing in the game. Period.
    This really depends on the encounter and your iLvl relative to it.

    The first few weeks of Kefka Savage really lived up to the name. That fight was murderously intense to heal early on.

    Compare that to something a fight like Leviathan Savage. This one is really rather simple and easy going by comparison.

    Drop down to Extremes and I respectfully disagree.

    In this solo heal innocence, 57 out of 217 total casts were GCD heals, 28 of those were regen casts. Of the remaining 29 casts, 15 were Lilies. If there's any doubt left as to how untaxed I was, the fact that I lazily only cast a 2 Tetras and 1 Assize should be all the evidence that's needed. Still not convinced? My DPS in that solo run was within 400 dps of my current PB, and for 4 days it actually was my personal record despite having to raise twice.

    It's not so much that healing is more intense. Rather that mistakes tend to be much more dramatic and impactful in the majority of content.

    There are plenty of times when it's actually better to ignore your team's mistakes, put the blinkers on and focus on your own situation as if nothing had ever happened. This is especially true during savage progression where allowing yourself to get distracted trying to save someone will routinely cause something else to snowball into a wipe anyway.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #58
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Gaethan_Tessula View Post
    Why do they think controller is incapable of doing these things? If I can do combos in Guilty Gear on controller, I can rapidly downtab and hit 1 oGCD per second on one too.

    Nor do I get the obsession with limiting buttons to fit on two X-bars. Three seems like a perfectly managable number, esp. when using a W-bar setup or putting more situational abilities on the 3rd X-bar.
    I think people who make comments like the one you quoted don’t know that you can start toggling through your party list during a cast. So you can do Malefic/Broil/Stone/Glare and immediately start tabbing to whomever you need to heal while the cast is still going. As a controller user who has healed quite a bit in this game, I’ve never had issues keeping up my APM while tabbing through the party list to heal when need be.
    (0)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

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