Quote Originally Posted by Fynlar View Post
You're right, it shouldn't be, and it wasn't. Having to throw out one raise has never killed me on RDM, just like it hasn't killed me on any healer.

Because you had to raise a bunch, yes?

Guess what, that'll still happen today even after these changes if you get a bad party like that.
Reading comprehension isn't your strong suit is it? Either that or you're a troll whose purposefully ignoring portions of people's posts. I'm undecided as to which right now.

I main healer. Even if I have to raise 7+ times I can always get my MP back to a point where I can resume DPS once people stop running around like headless chickens. Even on SCH which had MAJOR MP issues at the drop of 5.0 I could recover. My point, which you missed, is that recovering was impossible as RDM until these changes. At least if you didn't want to stop casting and be useless. We simply didn't make our MP back and for a DPS job to be so hamstrung by it's utility like that is unacceptable. If the utility of the job puts it into a spot where it can't enact it's main rotation then either things need to be tweaked or said utility needs to be removed entirely. For RDM to be so hamstrung by raising more than two people at the drop of the expansion it became a question of why we even had the ability in the first place.