On long fights rdm would run out of mp eventually in they are maximizing casting uptime or had too much spellspeed. LD did not keep up.

If you ever casted raise in the fight.... you 100% ran out of mp. Which decimated your dps output. Why you see so many rdms not raise ppl anymore when they die and they leave it to the healers to do.


This change should alleviate this problem and allow rdms to get that insta raise out without completely screwing their dps overall. (Insta raise being one of the only real reason to use a rdm over any other caster)