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  1. #1
    Player
    noxen's Avatar
    Join Date
    Jul 2018
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Avanika Drovasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Huh... I didn't really have these mana issues. Like, I'd pop LD at around 6.5k mana and I'd reach back up to around 8-9k just fine. Of course there were diminishing returns each time it was used, but I seldom saw myself get below the 5k mana mark before the fight was over.

    The only troubles I get is when I have to play Rezz Mage to pick up 2 healers and a tank. *laughs awkwardly in Eden 3 flashbacks*
    (1)

  2. #2
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by noxen View Post
    Huh... I didn't really have these mana issues. Like, I'd pop LD at around 6.5k mana and I'd reach back up to around 8-9k just fine. Of course there were diminishing returns each time it was used, but I seldom saw myself get below the 5k mana mark before the fight was over.

    The only troubles I get is when I have to play Rezz Mage to pick up 2 healers and a tank. *laughs awkwardly in Eden 3 flashbacks*
    Without using raise, I was commonly ending fights with 500-2300MP in normal leveling dungeons at the end of boss fights. If I had to use raise, I was hitting a not enough MP wall.

    Though with this change, it seems I'm ending fights with 3800-4500MP without using LD. So I don't think Raid MP usage issues has been entirely eliminated, will still have to use LD there, but I think the deficit is more or less gone thankfully.

    It might get dicey with heavy raise usage, but IMO it should. RDM aren't a crutch for others, and I hope peeps understand that going forward with these changes.
    (14)

  3. #3
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kaethra View Post
    Without using raise, I was commonly ending fights with 500-2300MP in normal leveling dungeons at the end of boss fights. If I had to use raise, I was hitting a not enough MP wall.

    Though with this change, it seems I'm ending fights with 3800-4500MP without using LD. So I don't think Raid MP usage issues has been entirely eliminated, will still have to use LD there, but I think the deficit is more or less gone thankfully.

    It might get dicey with heavy raise usage, but IMO it should. RDM aren't a crutch for others, and I hope peeps understand that going forward with these changes.
    I agree.

    I'm ectremely happy with these MP cost reduction.

    I did the crown of immaculate yesterday & had to raise both healers....I was mana was hurting, even with LD.
    (1)