TBN being the only tank move tied to your DPS resource is the issue. No other tank's mitigation eats their dps. Every TBN used is a prayer for it to pop or you lose DPS.
Next issue being the fact that due to TBN's existence devs don't give DRK another mitigation skill. But in a wall to wall BIG pull that tbn is gone in about 1.5seconds and then the other 13.5 seconds ur eating sooo much damage. While another tank has more cd to pop that will mitigate more over it's time period being active. Making dark mind mitigate BOTH phys and magic would fix this for me. Stop gimping my tank cuz of one skill that's really only great for tank busters or big but not TOO big pulls. Either that or shorten the cd on abyssal so I can get a few uses of it in such pulls.
And living dead please change it. I like the whole oh im dead but still walking thing. But make it like 50% heals then instead so I don't need a beni. Seeing it tick down and healers than aren't WHM don't even wanna attempt it anymore! In the space of 10s how is my astro meant to heal 110k+ hp say if both their insta heals are gone? The heals are about 20k each now and 30k if crit and it's rubbish to be reliant on crit heals or all oGCD heals being up to survive my "Invuln"
And for last, can we actually go back to being our own distinct feeling class? I hate this fell cleave rip off nonsense, they could have changed dark arts an given us our own good feeling rotation but they got lazy with the POSTER BOY CLASS and decided to jus toss us a fell cleave window that's worse than the original.