The only changes to DRK I'd like to see are:

-Blackblood GCDs under Delirium increased to 600 MP from 200 MP (adding up to 3k if you hit all 5)

-Salted Earth's Cooldown reduced by 45 seconds OR it's potency increased to 95 per tick (bringing it out to 475 total potency per cast for hitting the full duration, but still weaker than before. Apparently, Salted Earth was too strong?)

- The "Walking Dead" portion of Living Dead altered slightly? Touchy subject.

I'm not going to go deep into about how it "feels" to play. Most of the people talking about this have no mathematical backings on what they want changed so...gonna stay away from that can of worms and just say "I like it's gameplay and don't feel the need for major changes".