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  1. #1
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Naryoril View Post
    If they took away the spammable ress, i'd probably stop playing red mage. It is what makes red mage stand out, it's the one unique thing nobody else can do, and it's a thing that can easily save entire runs. I can't count how many times i saved a run single handed through the resses. This is what i like about red mage. I don't play savage and hardly ever extreme, i'm talking about pugs here for normal raids or alliance raids. Not everyone spends most of their time in static groups like you'd think reading this forum, only a small percentage does.

    Yes, red mage lags behind in a good group that has practice with the content and hardly makes any mistakes. But red mage is far ahead in content where people do make a seizable amount of mistakes, like pugs or groups on duty finder tend to do. Not every class has to be the same at everything they do. The different classes should have their different identities and uses. Don't turn red mage into the same as every other DPS class in the game.
    I don't think that anyone is arguing that they all need to be the same or that it should be removed.
    But why should there even be a '' tax '' on utility that is so situational and dependent on other people messing up?

    It makes sense if the utility is always useful like Trick Attack for example, but I don't think that it makes much sense when someone basically needs to die in order for it to count ( or multiple people really, healers can still ress if it's just one person really ).
    (1)

  2. #2
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Kolsykol View Post
    I don't think that anyone is arguing that they all need to be the same or that it should be removed.
    But why should there even be a '' tax '' on utility that is so situational and dependent on other people messing up?

    It makes sense if the utility is always useful like Trick Attack for example, but I don't think that it makes much sense when someone basically needs to die in order for it to count ( or multiple people really, healers can still ress if it's just one person really ).
    I think people overlook too much the fact we also have vercure. SMN healing move is a joke, but RDM healing is really potent. Personally, I don't think the tax is on Verraise, I think it's on Vercure
    (0)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ardox View Post
    I think people overlook too much the fact we also have vercure. SMN healing move is a joke, but RDM healing is really potent. Personally, I don't think the tax is on Verraise, I think it's on Vercure
    Tbh I don't even think that there should be a tax on that either.
    I don't think that a dps should be taxed in what their role actually is just because they have a potent heal or a ress, because in the end of the day you shouldn't be healing or ressing to begin with.
    I see Vercure more as a solo thing really.

    BLM for example should obviously be higher I think, but I don't think that the mindset going into it should be '' we need to tax RDM cuz Verraise and Vercure ''.
    Even as a BLM main I don't feel like RDM needs to suffer a tax just because they have very situational utility that I don't have.
    I honestly see Embolden as more '' tax worthy '' than Vercure and Verraise, even tho it's only for physical.
    (1)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kolsykol View Post
    Tbh I don't even think that there should be a tax on that either.
    I don't think that a dps should be taxed in what their role actually is just because they have a potent heal or a ress, because in the end of the day you shouldn't be healing or ressing to begin with.
    I see Vercure more as a solo thing really.

    BLM for example should obviously be higher I think, but I don't think that the mindset going into it should be '' we need to tax RDM cuz Verraise and Vercure ''.
    Even as a BLM main I don't feel like RDM needs to suffer a tax just because they have very situational utility that I don't have.
    I honestly see Embolden as more '' tax worthy '' than Vercure and Verraise, even tho it's only for physical.
    exactly this. Vercure in raid only has two uses: keeping yourself alive if you messed up and took damage you shouldn't have and triggering dual cast during a boss jump phase. Considering second wind and bloodbath exist, should we punish all the melee jobs for having a self heal that can be used off global cooldown?
    (1)

  5. #5
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Kolsykol View Post
    Tbh I don't even think that there should be a tax on that either.
    I don't think that a dps should be taxed in what their role actually is just because they have a potent heal or a ress, because in the end of the day you shouldn't be healing or ressing to begin with.
    I see Vercure more as a solo thing really.

    BLM for example should obviously be higher I think, but I don't think that the mindset going into it should be '' we need to tax RDM cuz Verraise and Vercure ''.
    Even as a BLM main I don't feel like RDM needs to suffer a tax just because they have very situational utility that I don't have.
    I honestly see Embolden as more '' tax worthy '' than Vercure and Verraise, even tho it's only for physical.
    No argument against here. I'm just pointing out you can keep the tank alive while the healer accept your raise, or help top a health bar in a panic.. Vercure might not feel like as "important" as verraise, but can be use in a lot more situations
    (1)