Quote Originally Posted by Zyneste View Post
They fixed a symptom of the Raise tax, which was MP restrictions, but all honesty it was probably an accident that RDM had such an MP nerf. The devs are just trying to get MP costs to be easier to read at a glance ending with "00." Thats why they were adjusted to 5.0 levels. Lucid on a 1 min CD with an OGCD intensive window kit is what made MP feel so much worse, that and we had been so accustomed to refresh at a high level settings. They went on the gracious side of ending with "00" and gave RDM a huge MP buff, to the point where we can throw raises out like candy. We said "If our mp is so bad, how can we be a progression niche caster, shouldn't we limit raise to a cool down and.." Dev response: "MP BAD. WE FIX OK."
On the other hand, a big part of our identity in Stormblood was that our spell costs were only a fraction of those of other casters, and that Lucid Dreaming was all we needed to sustain it -- the concern then being that we were screwed on recovery if we put Lucid on CD and summarily died, now since mitigated by the reduced CD on Lucid as well.

MP costs aside however, so long as it's a GCD, Verraise continues to be one of the few utilities that features a personal DPS loss each time it's used... just less of one now.