Anyone else getting really frustrated with the limitations of 8 people for events?
Having to constantly sit people out and wait etc etc.
8+ contents needs to land in this game asap.
Anyone here with me?
Anyone else getting really frustrated with the limitations of 8 people for events?
Having to constantly sit people out and wait etc etc.
8+ contents needs to land in this game asap.
Anyone here with me?
Get a smaller LS, no need for 100 members.
I think they need to add content for even smaller groups, to be honest. There's a lot of waiting around for everyone to be ready as it is.
Hopefully you voted for large scale battle content in the poll then, I know I did.
Fact is, there's still not enough people in the game to support this yet. Most endgame shells are small, and many of the skilled shells have a difficult time finding other skilled players to join their ranks. For content like this we'd likely have to merge all skilled endgame shells as one and I'm sure many would be opposed to this. Unless of course the content would be accessible to an unlimited amount of players (open world free for all). But where's the fun/challenge in that?
Wait for 2.0 I'd say.
More party size flexibility would be nice however I understand that some content is designed to be balanced around a 8 person party.
Hopefully in 2.0 they are planning for more types of activities. Sometimes I want to solo, duo, light party, full party, and even larger groups.
8person endgame means linkshells are pointless and just social hubs. 8man = static players not pugs in linkshell or swapping in and out. need to at 2.0 and beyond give us full linkshell events or this game will become void ..at the least linkshells will be void because everyone will need to go find there 8man group to be with. no one wants to sit around waiting for strategies or be put in when it's farm time only. all mmo's with small man crap ...only time people are loged in is when event time, anyone not in endgame 8 or 16 are just alts and people so casual they don't care or not ready for that stuff and by time they are the rest will be onto better things.
the real endgame is 30+ stuff that takes full linkshells, if all mmo's are going to stop using this type then i don't see myself playing mmo's for that much longer in my life. i can play offline games these days with 4people online ..even rpg's for that matter, not gonna be arsed for small content as the meat of mmo's just cause they easier/cheaper to create and too many casuals with pockets of money playing in mmo's now.
lol by way i voted for large scale pve in the poll too, hopefully the polls show people like large scale stuff. if not gw2 will have open world stuff, not really the same as endgame but it's something that can have 20-50people all around the zone ...least for the first year of it's life.
Sorry to inform you of this... but that is what LSs are... really they are social hubs. They are going to add in Free Companies which are supposed to act like guild/clans in a way. If a LS was really meant to be like a guild then you would only be able to have 1 LS. Also they did say they are going to be adding in alliances and multi-group content...8person endgame means linkshells are pointless and just social hubs. 8man = static players not pugs in linkshell or swapping in and out. need to at 2.0 and beyond give us full linkshell events or this game will become void ..at the least linkshells will be void because everyone will need to go find there 8man group to be with. no one wants to sit around waiting for strategies or be put in when it's farm time only. all mmo's with small man crap ...only time people are loged in is when event time, anyone not in endgame 8 or 16 are just alts and people so casual they don't care or not ready for that stuff and by time they are the rest will be onto better things.
the real endgame is 30+ stuff that takes full linkshells, if all mmo's are going to stop using this type then i don't see myself playing mmo's for that much longer in my life. i can play offline games these days with 4people online ..even rpg's for that matter, not gonna be arsed for small content as the meat of mmo's just cause they easier/cheaper to create and too many casuals with pockets of money playing in mmo's now.
lol by way i voted for large scale pve in the poll too, hopefully the polls show people like large scale stuff. if not gw2 will have open world stuff, not really the same as endgame but it's something that can have 20-50people all around the zone ...least for the first year of it's life.
The cat is bemused =-.-=
I'd rather have 4 (low man) content. 8 is fine as it is..but why is there no alliance option? I find that very weird...
When there is 8+ man content that leads to people fighting over drops, arguing, waiting forever to get a drop...:/
The game needs more 2-4 man content before 8+man. As it is, there's a huge gap between what a small party can do compared to a larger one. Obviously not expecting massive dungeon raids, but content deliberately aimed at ~4 man parties would be a nice change and something to do for all the small linkshells (considering some LS are just a couple of friends).
8+man stuff could be great but I think the priority needs to be on low-mid size parties (and obviously continuing 8-man stuff for the bigger LS out there).
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