Quote Originally Posted by RMA209 View Post
Ever consider playing for oh, I don't know fun.
Your fun and my fun may not be the same. Your fun and what SE wants to implement for fun may not be the same.

If you want to make a game that is strictly 100% your idea of fun, might I suggest you enroll at a university that has a great game development program, graduate, then put a plan together along with a proof of concept demo, shop it around to various companies and investors and find the one that will allow you, without any interference from them, to make a game that is exactly what you deem fun, then try to maintain that game's active subscription base for over 10 years while putting in a plethora of new content every 3 months along with upgrading every existing piece of content every 3 months to keep everything aligned.

Then we can chat.