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  1. #1
    Player
    RMA209's Avatar
    Join Date
    Feb 2019
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Melody Jaab
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by gaymer77 View Post
    Honestly why aren't you complaining about Castrum Meridianum and The Praetorium not being challenging enough?
    I just want to point out the those are 8 man dungeons. There not raids. Also this, Crystal Tower is not msq. Nothing makes you do any 24 man levels.
    (1)

  2. #2
    Player
    gaymer77's Avatar
    Join Date
    Nov 2014
    Posts
    44
    Character
    Perfidy Tadalafil
    World
    Famfrit
    Main Class
    Paladin Lv 53
    Quote Originally Posted by RMA209 View Post
    I just want to point out the those are 8 man dungeons. There not raids. Also this, Crystal Tower is not msq. Nothing makes you do any 24 man levels.
    And just like that, with your reply you completely disregard the point I was making. Crystal Tower isn't MSL questing. It is 100% optional. If they made it more difficult people would not even bother unlocking it on other characters. Its in the daily roulette because people who are on the quests for it would never see the quest completed unless they were to manually find a group for it. Snowcloak is MSL unlocked which is a good reason why you are seeing it in the daily roulette. Both Labyrinth & Syrcus are blue+ quests that are 100% optional. Hell even Orbonne Monastery is optional because its not a MSL unlock. You are focused too much on the ease or difficulty of old expansion content and for whatever reason you feel that old expansion content should be more difficult now than it is. Quite frankly, if old content were more difficult you wouldn't see as many people doing it because the rewards just aren't there. The only reason why people who are in the Shadowbringers expansions or straight up level 80 do old content is for glamour and tomes. Level 80 players don't need exp. The exp gained from old content doesn't give you much for anyone outside the level range that the dungeon/raid is appropriate for other than the BONUS exp given for completing the dungeon.
    (1)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by gaymer77 View Post
    And just like that, with your reply you completely disregard the point I was making. Crystal Tower isn't MSL questing. It is 100% optional. If they made it more difficult people would not even bother unlocking it on other characters. Its in the daily roulette because people who are on the quests for it would never see the quest completed unless they were to manually find a group for it. Snowcloak is MSL unlocked which is a good reason why you are seeing it in the daily roulette. Both Labyrinth & Syrcus are blue+ quests that are 100% optional. Hell even Orbonne Monastery is optional because its not a MSL unlock. You are focused too much on the ease or difficulty of old expansion content and for whatever reason you feel that old expansion content should be more difficult now than it is. Quite frankly, if old content were more difficult you wouldn't see as many people doing it because the rewards just aren't there. The only reason why people who are in the Shadowbringers expansions or straight up level 80 do old content is for glamour and tomes. Level 80 players don't need exp. The exp gained from old content doesn't give you much for anyone outside the level range that the dungeon/raid is appropriate for other than the BONUS exp given for completing the dungeon.
    Ehh, not entirely. People will still run Alliance Roulette for the experience. So if they were to, theoretically, make any one of the 24 mans harder. It wouldn't make too much of a difference. With that said, "harder" is subjective. None of them were ever truly difficult despite how much we meme on Weeping City. I do think they should sync us to either the ilvl of the gear that drops or the highest ilvl obtainable when the 24 man was relevant. In the case of Weeping City, this would either be i230 or i240. That isn't going to impact much at all, really. It would, however, allow the raids to at least feel like themselves. I dread Alliance Roulette nowadays because I am so damn tired of Yawn of the Ancients and Syrcus Snore. They're boring because we're so overpowered everything explodes.

    Frankly, I am of the opinion this constant easing of older content is what contributes to the game having a plethora of bad players. Until you reach the newest expansion, almost every piece of content is a complete and utter joke. Once again, you don't have to make them hard. Just keep them close enough to their once relevant ilvl and I think things would stay exactly the same. Except Crystal Tower may actually be fun for once.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    I love Orbonne but lately when i get it for my roulette the alliance cant get past Thunder God. Honestly, I dont blame the people backing out as soon as they get it.
    (2)

  5. #5
    Player
    Leareaux's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Sinking Stone
    World
    Hyperion
    Main Class
    Archer Lv 80
    There isnt a lot of challenge for challenger's sake in this game. Current content always has a varying degree of challenge, but comes with rewards worth said challenge. People used to be patient for Orbonne when it first came out/up to 5.0 release because the reward was worth the time. Now they get better gear just from running story. That being said, it's a hard pitch to make to get SE to make a dungeon that drops i80 gear challenging again when the reward coming out of it is exponentially less rewarding.
    (1)

  6. #6
    Player
    RMA209's Avatar
    Join Date
    Feb 2019
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Melody Jaab
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    To be honest I would really just love the content to be made with a max item level from the start. Why not tale Labyrinth of the Ancients and make it item level 80 or 90? It was out around item level 55 min. It drops item level 80 gear so why are we ilv 130? The Royal City of Rabanastre lost some of its charm too from this. In the first fight Three Azure Guards would spawn. When is the last time you saw them?
    (1)

  7. #7
    Player
    RMA209's Avatar
    Join Date
    Feb 2019
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Melody Jaab
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    http://forum.square-enix.com/ffxiv/t...=1#post5108507

    I know theres a lot of posts but my question is on this topic. I'm post # 696
    (1)

  8. #8
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Nowadays, Alliance & MSQ-Roulette are just easy XP. I just use it for a quick daily xp-boosting while leveling my classes.
    (0)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  9. #9
    Player
    RMA209's Avatar
    Join Date
    Feb 2019
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Melody Jaab
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    As stated it wont be ez if you pull World of Darkness, the orbonne monastery, or Dun Scaith. Why I don't understand them not putting Labyrinth of the Ancients on a lower item level.
    (1)

  10. #10
    Player
    RMA209's Avatar
    Join Date
    Feb 2019
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Melody Jaab
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    Ever consider playing for oh, I don't know fun. If fewer people ran it and we had better runs that would be a good thing. We get to many bad that players pull early and shout at new players. Once had a bunch of others in a run say watch a video or don't play. We can see the exp brings in bad players and I have had to report a few. Its just not working out for many people.
    (1)

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