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  1. #1
    Player
    CrioChamber's Avatar
    Join Date
    Sep 2018
    Location
    Ul'Dah
    Posts
    6
    Character
    Crio Chamber
    World
    Halicarnassus
    Main Class
    Paladin Lv 90

    Suggestion for trusts in Free-Roam (In-Game suggestion)

    I have no idea what better location to post this, and tbh I don't feel like only submitting it via the in-game support desk. Anyhow, without further adieu

    With the new trusts, allowing the ability to call upon them for a party when solo or in an incomplete light party in free-roam. Basically, a location where the recurring trusts gather so you may ask them to party up with you. This will allow people to have their favorite trusts follow them into free-roam and level them and themselves without spamming dungeons.

    Restrictions:
    * Can only have up to 3 NPC trusts, or up until party has 4 members.
    * Should a PC be invited to the party, the respective role an NPC is covering will be temporarily dismissed to make room for the PC.
    * Free-roam trust parties must be made up of 2 DPS, 1 Tank, and 1 Healer like in Dungeons.
    ** Should a PC's party not meet this requirement through other PCs in the party, I.E. 2 Tanks and 1 DPS, one recruited trust NPC will automatically fill the absent role.
    * Only the party leader may recruit trust NPCs.
    * Should a PC party member switch roles, I.E. DPS to Tank, the NPC previously filling the role will be called back, and the NPC covering the new role will be temporarily dismissed.
    * Should a PC party member leave the party, the NPC trust covering that role will return.
    * Should a PC with trust NPCs join another PC's party, the joining PC will have their trust NPCs be dismissed.
    * No EXP will be gained for temporarily dismissed trust NPCs.
    * Should a trust NPC be KO'ed, they will need to be raised like a normal PC, or dismissed to return to the gathering location and asked to join the party again.
    ** Should the party leader leave the zone, KO'ed trust NPCs will be automatically dismissed to the gathering location.
    * Trust NPCs will follow the party leader always outside of combat.
    * Trust NPCs will be temporarily dismissed while mounted, similarly to chocobos.
    ** They will NOT be temporarily dismissed while in city-states, unless aforementioned additional PCs join the party.

    Cosmetics:
    * To cover multiple PCs having free-roam trust NPCs outside of the same party, the trust NPCs will be decorated as a pre-set random NPC of the same job.
    * Should a PC join a party with trust NPCs, the random NPC will change to the respective trust NPC.

    Naming:
    * Similarly to pets, trust NPCs outside of the client's party will be named "Freelance {job}" and their subtitle display "{PC's name}'s party".
    ** Should a PC join the party, any remaining trust NPCs will be automatically renamed on the client to the respective trust NPC.
    * Should a trust NPC be temporarily dismissed not due to a PC joining the party, they will have the ??? for health and darkened, similarly for Chocobos.

    Zones:
    * Should a zone not be setup for trust NPCs, all trust PCs will be temporarily dismissed, showing ??? similarly to chocobos, until they enter a zone setup for trust NPCs.

    If anyone has further additions, please post!
    (0)
    Last edited by CrioChamber; 07-30-2019 at 01:09 PM.