Quote Originally Posted by Absimiliard View Post
Granted, but they could go for a good middle ground. What if it enhanced healing received (slightly), boosted damage dealt, AND helped to reduce in coming damage? Not by much, mind. Maybe place it on about the same level det is right now for damage and healing. The catch here is that they could then tweak the stat so that it only works for tanks. Another interesting alternative would be to have the stat not actually increase healing received at all, but rather have it significantly raise the effectiveness of a tank's own self-healing abilities. That way they get better self-sustain, increased damage, and a bit of reduced damage. Would make it a good tank stat without actually screwing anything over other than DET, but eh. Who cares about DET? Could just have it be the tank version of DET.

Just about anything would be an improvement at this point. Tenacity is just a dead stat to us as it is now.
It already does that. Its already an exact clone of det that just scales worse than det because it has a defensive component. Its just det with less damage and added mitigation. If it was as good as det, theb det would he a dead stat. Whatever stat provides the least damage is a dead stat. At least ten affects motigation which makes it a situational stat instead of a dead one.