Seriously, I wish I had never gotten it into my head that I wanted a house, but SE put gameplay behind it, so I wanted in. Also I like decorating stuff and I want a garden to put stuff in.

I'm currently into my 10th concurrent hour of camping a placard, but in total it's my 21st hour. This is insane. This is killing any enjoyment I could have in the game. Stuff like this makes me question if I should even continue playing the game at all, because I have trouble supporting developers who create such player-unfriendly systems.

I am currently sacrificing sleep and I have sank so many hours into this one plot now that I don't want to get up and get a drink or go for a pee. There is absolutely no reason the invisible timer should ever be this long. This is how Blizzard would solve an issue, by creating a solution and then going way too far with the implementation.

You can tell a nice story, Square, but you need to up your game with these systems because this just can't proceed like this.

If there was a simple lottery system, I could just say I want this house and go play the game or go to sleep, and eventually I'd either get it or not. If the timer was shortened to 6-10 hours max, I'd own this plot by now. Anything, except perhaps the flippers, is better than this.