Only thing i have noticed is occasionally (quite often) controller has a hickup and doesnt accept input for a second, once i have walked off the platform because of it.
I have read about a workaround for it but i dont like the tradeoff.


Only thing i have noticed is occasionally (quite often) controller has a hickup and doesnt accept input for a second, once i have walked off the platform because of it.
I have read about a workaround for it but i dont like the tradeoff.
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