Well it seems like even buffing the potencies, right now the Ast would surely wont save himself from his basically new design with shadowbringers’ rework. So what are your thoughts on a possibile rework?

I am not good with balancing but i ll give it a try:

I would not buff healing potencies

Diurnal sect and nocturnal sect are no longer stances but buffs

Casting asp benefic, asp Helios and using abilities with stances influences will grant u both regen and shield (surely they ll need a rebalance in this case)

Horoscope- revamped- cooldown 40 sec - activating it will change your gauge to diurnal or nocturnal (RNG) granting u a diurnal or nocturnal buff for 40 secs
Diurnal buff- buff your regen potencies by 5% while buffing your melee cards by 3%
Nocturnal buff- buff your shields potencies by 5% while buffing your ranged dps cards by 3%

Divination - cooldown reduced from 180 to 120 sec (maybe buff also the duration of divination effect by 5 secs)

Minor arcana- new trait- reduces by 5 secs divination recast everytime u turn a card into minor arcana

Celestial opposition- new trait- grants u 2000 mp

Neutral sect- name changed into “crepuscolarity” (so cool)- grants u 30 secs of both stances buffs (removing the 20% healing buff)

Well I believe that devs decided to remove the cards effect just because the game was about to get a new design cutting off most of the synergies, well I understand this but at the same time I really miss the old system.
This new rework would offer an engaging and fun new method to have fun with cards buff and seals, and I believe that will grants ast a better identity removing the old stances but keeping them at the same time. I know I m not good in this so plz be comprehensive XD