Quote Originally Posted by Astrus View Post
I don't feel like this game lends itself well to the horizontal progression the Guild Wars franchise and the like do where you cap your level and equipment relatively fast and then find other ways to progress.
The loot spiral is too ingrained into the game to get rid of on a whim and as long as we keep progression through better and better loot just stopping progression through character levels is not going to do much of anything. All you would do is take away character growth for those players not heavily invested in the loot spiral.

Horizontal progression can work but the game has to be designed around it from the start and FFXIV very much isn't.

As for Egi-glamours: Ramuh-egi has been "coming" long enough to suggest that Egi-glamour is well and truly abandoned.
Like i said, this was all in fun.

I wasn't trying to say that they do away and rework 14 from what it is, I quite enjoy it even if the gear grind gets taxing at times. Rather I was trying to picture a world were 14 had been designed with horizontal progression from the start.

As for the Egi Glams, its a pipe dream.

In the end this was never a thread to be serious about trying to redesign the game but rather imagine what it could be like if certain desicions and choices been made differently during the games inception before the coding even began. Which is where my body came from with the Level Caps