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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    30% would only really be permissible if the mitigation thus provided had a %HP cap, which I'm not sure the devs would even know how to do.
    By removing the 6 second "works on everything" duration they gave it.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,865
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    By removing the 6 second "works on everything" duration they gave it.
    Then you'd have traded a 20-some second universal mitigation CD for a one-time skill that works only against a single tankbuster and only assuming an auto-attack doesn't hit just before it, just to have further excess HP after the tankbuster, at the cost of total mitigation and applicability. You'd have nerfed PLD greatly in some 95% of circumstances.

    Quote Originally Posted by Kabooa View Post
    I'm not the one asking for it to be 30%.
    Even at 60% you would still just be intentionally imbalancing PLD, making it overtuned for raids and undertuned for dungeons. So... why? Percentile mitigation for duration and/or until a given absorption cap are just far superior choices than affecting only one attack.
    (0)
    Last edited by Shurrikhan; 07-28-2019 at 10:39 AM.

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Then you'd have traded a 20-some second universal mitigation CD for a one-time skill that works only against a single tankbuster and only assuming an auto-attack doesn't hit just before it, just to have further excess HP after the tankbuster, at the cost of total mitigation and applicability. You'd have nerfed PLD greatly in some 95% of circumstances.
    I'm not the one asking for it to be 30%.
    (0)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kabooa View Post
    By removing the 6 second "works on everything" duration they gave it.
    That 6 seconds of block is a godsend in dungeons when there's 10+ mobs hitting you.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]