Results 1 to 9 of 9
  1. #1
    Player
    MyOhMyke's Avatar
    Join Date
    Dec 2013
    Posts
    5
    Character
    Sushi Kishi
    World
    Hyperion
    Main Class
    Dancer Lv 80

    Level 10 Arcanist Quest Script Error

    When starting the level 10 Arcanist quest, Thubyrgeim kindly suggests that to mix up and maximize my damage potential, to try things like Aetherflow and Energy Drain. Energy Drain is level 18, and...I don't see a button for Aetherflow, but I haven't played an Arcanist-based class since Heavensward, so I don't know how its changed since then or if I should expect to see it ever.

    It's not really a 'bug,' but it doesn't fall under 'tech support,' it probably falls under the title of 'who cares,' but if Thubyrgeim is going to keep nagging me about my studies, she should at least read the patch notes.
    (8)

  2. #2
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Doesn't shock me, they didn't change class lore to go with the new changes for any class. MCH has a quest where they're told they get the rook autoturret, even though they don't anymore, they get a completely different ability now.
    (8)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  3. #3
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Not a big surprise, much of the AST questline is a lie currently because of all the cards only balance still lines up with the lore of its constellation.
    (9)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,043
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TankHunter678 View Post
    Not a big surprise, much of the AST questline is a lie currently because of all the cards only balance still lines up with the lore of its constellation.
    I'm replaying the early AST quests. They don't talk about the constellations giving specific boosts, and the initial 'battle instance' no longer involves Leveva giving specific instructions on the use of each card. The large-scale idea of the cards granting strength to people in battle has not changed, and most of the plot is unaffected by the exact details of what the cards do besides "empower and heal". Which they still do.

    However, having just done the Lv35 quest written to reward you with Royal Road, the concept is still talked about but you get nothing for it at the end.
    (3)

  5. #5
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    That just shows how class balance is a last minute task for them with not enough testing/planning.

    Deep changes like this (specially those that affect lore/quests) need not only to be tested but also thought very well so there is consistency for the future.
    (4)

  6. #6
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Iscah View Post
    I'm replaying the early AST quests. They don't talk about the constellations giving specific boosts, and the initial 'battle instance' no longer involves Leveva giving specific instructions on the use of each card. The large-scale idea of the cards granting strength to people in battle has not changed, and most of the plot is unaffected by the exact details of what the cards do besides "empower and heal". Which they still do.

    However, having just done the Lv35 quest written to reward you with Royal Road, the concept is still talked about but you get nothing for it at the end.
    Oh so they no longer talk about the constellations at all then? Because Bole was talked about extending its branches to protect, Ewer for nourishing, spire for invigorating, arrow for hastening, and spear for creating moments toward victory.

    Well nice to know our lore was butchered like our cards were.
    (1)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,043
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TankHunter678 View Post
    Oh so they no longer talk about the constellations at all then? Because Bole was talked about extending its branches to protect, Ewer for nourishing, spire for invigorating, arrow for hastening, and spear for creating moments toward victory.

    Well nice to know our lore was butchered like our cards were.
    Where did I say they no longer talk about the constellations at all? The lectures on each constellation as we unlock it are still there. I said the descriptions don't clearly refer to specific boosts - whether they were always like that or they've been adjusted.

    I'm not keen on the stripping back of individual card effects either, but seeing as it's happened, it would be silly to leave the initial "use Bole on the tank, use Balance on the lancer" instructions Leveva gives during the introductory quest.

    I do have an older version of the script saved, and will compare them later.

    And the script has had larger story changes/corrections made to it already, so adjusting card descriptions to fit the gameplay seems minor by comparison.
    (2)

  8. #8
    Player
    grey70005's Avatar
    Join Date
    Sep 2019
    Posts
    8
    Character
    Raramun Yayamun
    World
    Midgardsormr
    Main Class
    Black Mage Lv 48
    I just ran through the Arcanist quests, Levels 1-30 and first Scholar/Summoner quests. The quest text was definitely not updated properly to accommodate the significant changes 5.0 made. Having been through this before on another account, I could shrug it off, but a new player, or even old player new to the class? It varies from being confusing to outright incorrect.

    One thing I've always loved about FFXIV is there attention to details. Spelling errors and typos get fixed, there is some real quality dialogue. Honestly, this is just disappointing. How hard would it have been for them to simply spend an afternoon reading the quest lines and fixing the obvious issues with the text? Add to this that the people it negatively impacts the most are new players... blows my mind. This isn't some esoteric, time consuming, difficult to do code change and engine rewrite. Sit down with tea, read the quests, compare to the new job setups, and fix. Not rocket science, nor any huge allocation of resources.

    Its poor planning and laziness. Also seeing stuff like when you first equip the Scholar job crystal and all icons populate on the hotbed... it skips over physick! Again, for people that have played, no big deal. For a new player, beyond confusing, they'll likely think it was replaced by adloquium or something. Not cool at all. People who are in charge of this stuff, please love your game as your player base does and fix it!
    (5)
    Last edited by grey70005; 09-05-2019 at 05:16 AM.

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,043
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by grey70005 View Post
    Also seeing stuff like when you first equip the Scholar job crystal and all icons populate on the hotbed... it skips over physick! Again, for people that have played, no big deal. For a new player, beyond confusing, they'll likely think it was replaced by adloquium or something. Not cool at all. People who are in charge of this stuff, please love your game as your player base does and fix it!
    That could be a glitch. When I first equipped SCH after 5.0, several basic abilities had stopped working and had been replaced by identically-named but separate abilities. Maybe the code still points to "Physick" but it's not called that any more, or something.
    (1)