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Thread: Provoke 5.0

  1. #1
    Player
    Degaulace's Avatar
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    Oct 2013
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    221
    Character
    Duo Maxwel
    World
    Moogle
    Main Class
    Arcanist Lv 80

    Provoke 5.0

    Hey !
    I'm seeing many tanks (all ?) pulling with Provoke. It seems the skill generates enmity now...
    So it's become legit to pull with Provoke ? Am I dumb ? Or are they just noob tanks, like usual on DF ?
    (0)

  2. #2
    Player
    Thamorian's Avatar
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    Sep 2013
    Location
    Gridania
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    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    As far as I am aware provoke still only generate +1 over the current highest enmity (0+1=1), but provoke has the advantage of being 25 yalms while tank throw attacks are only 15 yalms. PLD can also pull with Holy Spirit as that also has 25 yalm but that has a cast timer. You probably seeing tanks pull with provoke because of its range.
    (1)
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  3. #3
    Player
    Inuk9's Avatar
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    Feb 2014
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    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Yeah, provoke gives some leading in the aggro table. That also makes tank swapping feels more fluid in the rotation since you can delay the shirk for one or 2 GCds if needed.

    Still not as powerful as Wow Taunt abilities but I think it was a good change.

    EDIT:

    Quote Originally Posted by Thamorian View Post
    As far as I am aware provoke still only generate +1 over the current highest enmity (0+1=1), but provoke has the advantage of being 25 yalms while tank throw attacks are only 15 yalms. PLD can also pull with Holy Spirit as that also has 25 yalm but that has a cast timer. You probably seeing tanks pull with provoke because of its range.
    I dont know in pull situations but provoke had a minor buff on the aggro leading in 5.0. It is on the patch notes.
    (0)

  4. #4
    Player Mortex's Avatar
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    Dec 2017
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    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    https://www.reddit.com/r/ffxiv/comme...at_is_bonkers/ The new provoke deals pseudo dmg like if you would do 353 k dmg. So yes provoke pulling becomes the norm for some tang if you have the specific party comb we’re you wanna Aline all cds around the 4 cds.
    (0)

  5. 07-27-2019 03:16 PM

  6. #5
    Player
    Degaulace's Avatar
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    Oct 2013
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    221
    Character
    Duo Maxwel
    World
    Moogle
    Main Class
    Arcanist Lv 80
    353k ? At every lv ? 'Cause in the Aery, I saw a tank pulling with Provoke, and I took back enmity with just a VerFire. Plus, he provoked at the closest range possible : melee. Useless, if it was for the benefit of the range.
    Are you sure it's 353k ? And not only 353 ?
    (0)

  7. #6
    Player Mortex's Avatar
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    Dec 2017
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    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    I think it depends on the character lvl . White gremlin is a lvl 71 mob if I remember correctly. So it scales with the lvl so I assume there is fixed number or number steps for each lvl
    (0)

  8. #7
    Player
    msoltyspl's Avatar
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    Oct 2013
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    34
    Character
    Amene Zenko
    World
    Omega
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Degaulace View Post
    Hey !
    I'm seeing many tanks (all ?) pulling with Provoke. It seems the skill generates enmity now...
    So it's become legit to pull with Provoke ? Am I dumb ? Or are they just noob tanks, like usual on DF ?
    It can be used this way, but ... why ? Threat management is removed from the game, tank "stance" is just x10 threat multiplier. As long as the tank's brain is capable of ramming down starting combo key, it's impossible to lose threat.

    Provoke in current gear is around 41k flat increase of top enmity (so 410k in tank "stance").
    (0)
    Last edited by msoltyspl; 07-29-2019 at 12:07 AM.

  9. #8
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
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    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    provoke is good for quick agro on multiple targets that are split but its not really needed in dungeons or raids for pulling as youll have better mob control placement when you are closer.

    its not really needed for tank swaps now either as you can just shirk and drop stance.

    its best use now is tank swaps on multiple targets, as the agro in generates is not needed if your in tank stance.
    (0)
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  10. #9
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Even when it only matched you to highest enmity and then 73 enmity more (the additional flat value for any action or buff at level 70), it was still used for pulling distant mobs in order to bring them into reach of your AoE by the time you arrive.

    And there's scarcely anything more annoying than a healer telling you it doesn't deal enmity while they spam instant casts on you at the very moment of pull by proximity and then run off with the mobs because you didn't have Voke ready to pull the mobs in sooner into your AoE.
    (0)

  11. #10
    Player
    Ken_8O's Avatar
    Join Date
    Nov 2013
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    74
    Character
    Kenji Oshima
    World
    Malboro
    Main Class
    Gladiator Lv 90
    Since 5.0 I've been seeing a lot more tanks put Provoke into their rotation more. Did the changes to Provoke make it viable skill to put into rotation? Did I miss something?
    (0)

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