I wouldn’t be against it, but there are the issues of dialogue programming and localizations of the gendered romantic languages. It might take up more time/resources, etc, but I don’t know much about programming. Maybe in another/future MMO?
I wouldn’t be against it, but there are the issues of dialogue programming and localizations of the gendered romantic languages. It might take up more time/resources, etc, but I don’t know much about programming. Maybe in another/future MMO?
Last edited by LatinaBunny2; 07-28-2019 at 03:10 AM.
I somehow don't expect romantic language users to even care much for this in the first place since their relationship to pronouns are way different to english. Gendered pronouns are everywhere for everything with no apparent sense to it. It also isn't uncommon to be referred to in another gender depending on your profession. So the idea of caring about what pronoun is used for addressing you is just less important in general.
Last edited by EaMett; 07-28-2019 at 03:27 AM.
Alot of time and resources actually. Take all the text in the game that has a reference to the PC that goes by either he or she, then imagine having a variable table assigned to reallocate the pronoun to something else, and having a variable toggle somewhere. Then go back and look at all the text that would have to be gone through in order to do that. Its bloat and nothing more than a waste of time and resources. And thats a simple example if the program using it was simple, FFXIV and most games aren't that simple.
Last edited by dapperfaffer; 07-28-2019 at 04:50 PM.
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