Quote Originally Posted by cinnamonoreo View Post
I need a citation for them programming in gender as a binary flag in this game because honestly, that's a ridiculous and resource-intensive way to go about it vs just defining a variable and calling that.
Why would a boolean be resource intensive compared to anything else as an option?

I have no idea what the variable type is, I had just thought it was just an integer but then reading other posts figured.. not really necessary at the time of creating the game to be an integer because why for? So it probably is a boolean now that I think about it more lol.

Obviously at this point it being an integer could help with the request (gender = 5) but then we'd still have structure problems in the sentences and likely different problems in different languages (like some words need more than just the pronoun changed to sound right, for example they in English sometimes sounds a lot better with tweaks to the rest of the sentence and cannot just be plopped in simply).