Quote Originally Posted by Sylve View Post
To throw an example of how that issue plays out in a real fight, take any raidwide burst of damage that brings people low like the Gravity in E1. AST in Diurnal casts AHelios for 100p and a 100p Regen. And then what? What else does the AST do to bring the party back up?
Earthly Star? And once upon a time we had CU as well for a whopping 750pot regen, which could be further extended by an additional 450 if you catch it in a CO window (on top of w/e regens were already active). Ast has always been more gcd bound than the other two but what few oGCD heals they had were incredibly potent and their remaining CD's all improved their GCD gameplay if need be. Synastry improved single target heals, time extensions improved all active HoTs and Lightspeed insured that an Ast could utilize their gcd heals/dps during movement heavy sections. So while Diurnal Ast didn't have benediction or cure 3 what they had was sufficient in most situations and what shortcomings there were was worth having cards around, well, maybe not right now.

Now Noct tho, yeah it's always been trash except for one short moment during early Exdeath days and I don't see that changing anytime soon. As it stands nothing will ever replace the sheer gamut of oGCD heals Sch brings to the party and they doubled down on that design by removing the dps cost to AF heals while simultaneously improving said AF heals, questionable balance decision. And just to make Noct even more obsolete Diurnal now has access to CI and Neutral, which is more than enough shields for any future df content you get paired with a whm in. At this point they honestly should have just deleted Noct, made Diurn the default and maybe given Ast a version of Emergency Tactics that converts their HoT's to a shield on a 30sec CD or something.