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  1. #10
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    I'm far more interested in the discussion about why it is considered bad to assess another players performance in a team driven multiplayer game.

    I honestly don't get it.
    Because games are played by the under age (and not only under age) kids that could and will use it against other people to harrass them over their poor performance, like it does happen in WoW.
    This is one of the reasons, the other one is SE made this game casual friendly.

    Quote Originally Posted by Avidria View Post
    WoW was ruined by Blizzard's questionable to poor decisions and prioritization of profit over and at the expense of creating a quality product. The community isn't anything spectacular, but it's not half the cesspool people seem to like making it out to be either.

    Even without parsers, people in this game can and will kick you from a group for bad performance. A lot of times you don't even need a parser to see that somebody's doing it wrong, and if they're doing it wrong enough than the group could very easily justify removing the underperformer. This game is very forgiving outside of the highest end content, and that's great, but an expectation of higher level play is completely reasonable for higher level content.

    Anyway, this thread is a mess and a half at this point lmao. Later y'all.
    I am not the WoW historian, i could tell what my experiences were with WoW, because i never had a chance to play it due to the fact of where i came from. One thing i could say is that, it was bloody awful, the percent of players using parsers in that game is really high comparing to other games, and the moment someone finds out you are bad in the logs, its the moment where you are being kicked from dungeon.
    You wont see new players going to play WoW, not people returning to it after being discouraged by toxicity.
    It takes few bad apples to destroy a whole batch, and those bad apples are driving away people from the game, more and more, playerbase going downhill because there is no influx of new people playing the game.
    Bad decision making from blizzard is one part why that game is in bad shape, but community is not without fault, they were being listen to by blizzard employees more than we do here.
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    Last edited by Nedkel; 08-02-2019 at 06:50 AM.